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Volumn 40, Issue 6, 2009, Pages 752-801

Advances in games technology: Software, models, and intelligence

Author keywords

Artificial intelligence; Behavior modeling; Board game; Character modeling; Conversational avatars; Environment modeling; Game AI; Game development; Game editor; Game engine; Game software; Gardening game; Genetic algorithms; Hybrid soft computing; Memetic algorithms; Neural network optimization; Programmable tournament; Racing game; Small world models; Terrain modeling

Indexed keywords


EID: 70449707413     PISSN: 10468781     EISSN: 1552826X     Source Type: Journal    
DOI: 10.1177/1046878109335120     Document Type: Article
Times cited : (8)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.