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Volumn 9, Issue 6, 2005, Pages 669-681

Playing to learn: Case-injected genetic algorithms for learning to play computer games

Author keywords

Computer games; Genetic algorithms; Real time strategy

Indexed keywords

GAME THEORY; GENETIC ALGORITHMS; KNOWLEDGE ACQUISITION; PROBABILITY; RESOURCE ALLOCATION;

EID: 29244458175     PISSN: 1089778X     EISSN: None     Source Type: Journal    
DOI: 10.1109/TEVC.2005.856209     Document Type: Article
Times cited : (67)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.