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Volumn , Issue , 2008, Pages 329-335

Learning and knowledge generation in general games

Author keywords

[No Author keywords available]

Indexed keywords

ANT COLONY ALGORITHMS; GAME PLAYING; GENERAL GAME PLAYING; HEURISTIC LEARNING; PRIOR KNOWLEDGE; RANDOM GAMES; SPECIFIC KNOWLEDGE; TREE-SEARCH;

EID: 70349266572     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/CIG.2008.5035658     Document Type: Conference Paper
Times cited : (5)

References (26)
  • 1
    • 58449114311 scopus 로고
    • Learning through pattern recognition applied to a class of games
    • E. Koffman, "Learning through pattern recognition applied to a class of games," in IEEE Trans. on Systems, Man and Cybernetics, Vol SSC-4, 1968.
    • (1968) IEEE Trans. on Systems, Man and Cybernetics , vol.SSC-4
    • Koffman, E.1
  • 2
    • 21344445698 scopus 로고    scopus 로고
    • General game playing: Overview of the aaai competition
    • M. Genesereth and N. Love, "General game playing: Overview of the aaai competition," AI Magazine (Spring 2005), 2005.
    • (2005) AI Magazine Spring 2005
    • Genesereth, M.1    Love, N.2
  • 5
    • 70349293670 scopus 로고    scopus 로고
    • http://games.stanford.edu.
  • 17
    • 0004049893 scopus 로고
    • Ph.D. dissertation, Cambridge University, Cambridge, England
    • C. Watkins, "Learning from delayed rewards," Ph.D. dissertation, Cambridge University, Cambridge, England, 1989.
    • (1989) Learning From Delayed Rewards
    • Watkins, C.1
  • 18
    • 0029276036 scopus 로고
    • Temporal difference learning and td-gammon
    • G. J. Tesauro, "Temporal difference learning and td-gammon," Communications of the ACM, pp. 58-68, 1995.
    • (1995) Communications Of The ACM , pp. 58-68
    • Tesauro, G.J.1
  • 20
    • 0031122887 scopus 로고    scopus 로고
    • Ant colony system: A cooperative learning approach to the travelling salesman problem
    • M. Dorigo and L. M. Gambardella, "Ant colony system: A cooperative learning approach to the travelling salesman problem," IEEE Transactions on Evolutionary Computation, pp. 53-66, 1997.
    • (1997) IEEE Transactions on Evolutionary Computation , pp. 53-66
    • Dorigo, M.1    Gambardella, L.M.2
  • 23
    • 0036568025 scopus 로고    scopus 로고
    • M. Winikoff, http://www3.cs.utwente.nl/-schooten/yprolog.[24] P. Auer, N. Cesa-Bianchi, and P. Fischer, "Finite time analysis of the multi-armed bandit problem," Machine Learning, vol. 47, no. 2/3, pp. 235-256, 2002.
    • Winikoff, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.