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Volumn 2, Issue , 2007, Pages 1191-1196

Fluxplayer: A successful general game player

Author keywords

[No Author keywords available]

Indexed keywords

EVALUATION FUNCTIONS; FORMAL GAME; GENERAL GAME PLAYING (GGP);

EID: 36349035417     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (112)

References (9)
  • 1
    • 0035369022 scopus 로고    scopus 로고
    • Planning as heuristic search
    • Bonet, B., and Geffner, H. 2001. Planning as heuristic search. Artificial Intelligence 129(1-2):5-33.
    • (2001) Artificial Intelligence , vol.129 , Issue.1-2 , pp. 5-33
    • Bonet, B.1    Geffner, H.2
  • 2
    • 65849284789 scopus 로고
    • Automatic feature generation for problem solving systems
    • Morgan Kaufmann
    • Fawcett, T. E., and Utgoff, P. E. 1992. Automatic feature generation for problem solving systems. In Proc. of ICML, 144-153. Morgan Kaufmann.
    • (1992) Proc. of ICML , pp. 144-153
    • Fawcett, T.E.1    Utgoff, P.E.2
  • 3
    • 36348992082 scopus 로고    scopus 로고
    • Fawcett, T. E. 1990. Feature discovery for inductive concept learning. Technical Report UM-CS-1990-015, Department of Computer Science, University of Massachusetts. Kuhlmann, G.; Dresner, K.; and Stone, P. 2006. Automatic heuristic construction in a complete general game player. In Proc. of AAAI, 1457-62.
    • Fawcett, T. E. 1990. Feature discovery for inductive concept learning. Technical Report UM-CS-1990-015, Department of Computer Science, University of Massachusetts. Kuhlmann, G.; Dresner, K.; and Stone, P. 2006. Automatic heuristic construction in a complete general game player. In Proc. of AAAI, 1457-62.
  • 8
    • 0000218399 scopus 로고
    • Programming a computer for playing chess
    • Shannon, C. 1950. Programming a computer for playing chess. Philosophical Magazine 741(314):256-275.
    • (1950) Philosophical Magazine , vol.741 , Issue.314 , pp. 256-275
    • Shannon, C.1
  • 9
    • 33144470755 scopus 로고    scopus 로고
    • Reasoning Robots: The Art and Science of Programming Robotic Agents
    • Kluwer
    • Thielscher, M. 2005. Reasoning Robots: The Art and Science of Programming Robotic Agents. Applied Logic Series. Kluwer.
    • (2005) Applied Logic Series
    • Thielscher, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.