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Volumn , Issue , 2007, Pages 672-677

General game learning using knowledge transfer

Author keywords

[No Author keywords available]

Indexed keywords

FEATURE-BASED; GENERAL GAME PLAYING; KNOWLEDGE TRANSFER; MINIMAX; REINFORCEMENT LEARNING AGENT; VALUE FUNCTIONS;

EID: 84880904080     PISSN: 10450823     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (97)

References (9)
  • 4
    • 21344445698 scopus 로고    scopus 로고
    • General game playing: Overview of the AAAI competition
    • Michael Genesereth and Nathaniel Love. General game playing: Overview of the AAAI competition. AI Magazine, 26(2), 2005.
    • (2005) AI Magazine , vol.26 , Issue.2
    • Genesereth, M.1    Love, N.2
  • 5
    • 84880907453 scopus 로고    scopus 로고
    • GGP
    • GGP. http://games.stanford.edu/.
  • 9
    • 0000985504 scopus 로고
    • Td-gammon, a self-teaching backgammon program, achieves masterlevel play
    • Gerald Tesauro. Td-gammon, a self-teaching backgammon program, achieves masterlevel play. Neural Computation, 6:215-219, 1994.
    • (1994) Neural Computation , vol.6 , pp. 215-219
    • Tesauro, G.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.