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Volumn 5358 LNCS, Issue PART 1, 2008, Pages 139-150

Visualization of industrial structures with implicit GPU primitives

Author keywords

[No Author keywords available]

Indexed keywords

ENGINEERING PROCESS; IMPLICIT PARAMETERS; INDUSTRIAL MODELS; INDUSTRIAL STRUCTURES; MEMORY USE; RENDERING TIME; TRIANGLE MESH;

EID: 68749091407     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-540-89639-5_14     Document Type: Conference Paper
Times cited : (8)

References (20)
  • 1
    • 33646069366 scopus 로고    scopus 로고
    • Far voxels: A multiresolution framework for interactive rendering of huge complex 3d models on commodity graphics platforms
    • Gobbetti, E., Marton, F.: Far voxels: a multiresolution framework for interactive rendering of huge complex 3d models on commodity graphics platforms. ACM Trans. Graph. 24, 878-885 (2005)
    • (2005) ACM Trans. Graph , vol.24 , pp. 878-885
    • Gobbetti, E.1    Marton, F.2
  • 5
    • 0034449540 scopus 로고    scopus 로고
    • Relief texture mapping
    • Proceedings of ACM SIGGRAPH 2000. Computer Graphics Proceedings
    • Oliveira, M.M., Bishop, G., McAllister, D.: Relief texture mapping. In: Proceedings of ACM SIGGRAPH 2000. Computer Graphics Proceedings, Annual Conference Series, pp. 359-368 (2000)
    • (2000) Annual Conference Series , pp. 359-368
    • Oliveira, M.M.1    Bishop, G.2    McAllister, D.3
  • 7
    • 34547695496 scopus 로고    scopus 로고
    • Simplifying complex environments using incremental textured depth meshes
    • Wilson, A., Manocha, D.: Simplifying complex environments using incremental textured depth meshes. ACM Trans. Graph. 22, 678-688 (2003)
    • (2003) ACM Trans. Graph , vol.22 , pp. 678-688
    • Wilson, A.1    Manocha, D.2
  • 12
    • 35348961554 scopus 로고    scopus 로고
    • Popov, S., Gunther, J., Seidel, H.P., Slusallek, P.: Stackless kd-tree traversal for high performance GPU ray tracing. Computer Graphics Forum 26, 415-424 (2007); (Proceedings of Eurographics)
    • Popov, S., Gunther, J., Seidel, H.P., Slusallek, P.: Stackless kd-tree traversal for high performance GPU ray tracing. Computer Graphics Forum 26, 415-424 (2007); (Proceedings of Eurographics)
  • 14
    • 77953977263 scopus 로고    scopus 로고
    • Real-time gpu rendering of piecewise algebraic surfaces
    • Papers, pp, ACM Press, New York
    • Loop, C., Blinn, J.: Real-time gpu rendering of piecewise algebraic surfaces. In: SIGGRAPH 2006: ACM SIGGRAPH 2006 Papers, pp. 664-670. ACM Press, New York (2006)
    • (2006) SIGGRAPH 2006: ACM SIGGRAPH , pp. 664-670
    • Loop, C.1    Blinn, J.2
  • 15
    • 38149019259 scopus 로고    scopus 로고
    • de Toledo, R., Levy, B., Paul, J.C.: Iterative methods for visualization ofimplicit surfaces on gpu. In: Bebis, G., Boyle, R., Parvin, B., Koracin, D., Paragios, N., Tanveer, S.-M., Ju, T., Liu, Z., Coquillart, S., Cruz-Neira, C., Muller, T., Malzbender, T. (eds.) ISVC 2007, Part I. LNCS, 4841, pp. 598-609. Springer, Heidelberg (2007)
    • de Toledo, R., Levy, B., Paul, J.C.: Iterative methods for visualization ofimplicit surfaces on gpu. In: Bebis, G., Boyle, R., Parvin, B., Koracin, D., Paragios, N., Tanveer, S.-M., Ju, T., Liu, Z., Coquillart, S., Cruz-Neira, C., Muller, T., Malzbender, T. (eds.) ISVC 2007, Part I. LNCS, vol. 4841, pp. 598-609. Springer, Heidelberg (2007)
  • 19
    • 0344271941 scopus 로고    scopus 로고
    • A survey of methods for recovering quadrics in triangle meshes
    • Petitjean, S.: A survey of methods for recovering quadrics in triangle meshes. ACM Comput. Surv. 34, 211-262 (2002)
    • (2002) ACM Comput. Surv , vol.34 , pp. 211-262
    • Petitjean, S.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.