메뉴 건너뛰기




Volumn 14, Issue 2, 2009, Pages 286-306

Third-person perceptions and online games: A comparison of perceived antisocial and prosocial game effects

Author keywords

Internet efficacy; Online games; Self construal; Social desirability; Social distance; Third person effect

Indexed keywords

ECONOMIC AND SOCIAL EFFECTS;

EID: 63749122774     PISSN: 10836101     EISSN: 10836101     Source Type: Journal    
DOI: 10.1111/j.1083-6101.2009.01441.x     Document Type: Article
Times cited : (43)

References (64)
  • 1
    • 0030304251 scopus 로고    scopus 로고
    • The causes of third-person effects: Unrealistic optimism, impersonal impact, or generalized negative attitudes towards media influence?
    • &
    • Brosius, H. B., & Engel, D. (1996). The causes of third-person effects: Unrealistic optimism, impersonal impact, or generalized negative attitudes towards media influence? International Journal of Public Opinion Research, 8 (2 142 162.
    • (1996) International Journal of Public Opinion Research , vol.8 , Issue.2 , pp. 142-162
    • Brosius, H.B.1    Engel, D.2
  • 2
    • 33846088397 scopus 로고    scopus 로고
    • Distinguishing addiction and high engagement in the context of online game playing
    • &
    • Charlton, J. P., & Danforth, I. D. W. (2007). Distinguishing addiction and high engagement in the context of online game playing. Computers in Human Behavior, 23 (3 1531 1548.
    • (2007) Computers in Human Behavior , vol.23 , Issue.3 , pp. 1531-1548
    • Charlton, J.P.1    Danforth, I.D.W.2
  • 3
    • 63749123472 scopus 로고    scopus 로고
    • The differences of addiction causes between Massive Multiplayer Online Game and Multi User Domain
    • &
    • Chen, J. V., & Park, Y. (2005). The differences of addiction causes between Massive Multiplayer Online Game and Multi User Domain. International Review of Information Ethics, 4, 54 59.
    • (2005) International Review of Information Ethics , vol.4 , pp. 54-59
    • Chen, J.V.1    Park, Y.2
  • 4
    • 84888295365 scopus 로고    scopus 로고
    • ZhengTu: Modern Witchcraft of Game Companies
    • Cheng, Q. (2007, 27 December). ZhengTu: Modern Witchcraft of Game Companies. First Financial Daily Huang, D. H. (2004). Video game addiction in children and teenagers in Taiwan. Cyberpsychology & Behavior, 7 (5 571 581.
    • (2007) Cyberpsychology & Behavior , vol.7 , Issue.5 , pp. 571-581
    • Cheng, Q.1    Huang, D.H.2
  • 5
    • 33846084566 scopus 로고
    • Perceived Impact of Defamation - An Experiment on 3rd-Person Effects
    • &
    • Cohen, J., Mutz, D., Price, V., & Gunther, A. (1988). Perceived Impact of Defamation - an Experiment on 3rd-Person Effects. Public Opinion Quarterly, 52 (2 161 173.
    • (1988) Public Opinion Quarterly , vol.52 , Issue.2 , pp. 161-173
    • Cohen, J.1    Mutz, D.2    Price, V.3    Gunther, A.4
  • 6
    • 1642371226 scopus 로고    scopus 로고
    • Methodological artifact or persistent bias? - Testing the robustness of the third-person and reverse third-person effects for alcohol messages
    • &
    • David, P., Liu, K., & Myser, M. (2004). Methodological artifact or persistent bias? - Testing the robustness of the third-person and reverse third-person effects for alcohol messages. Communication Research, 31 (2 206 233.
    • (2004) Communication Research , vol.31 , Issue.2 , pp. 206-233
    • David, P.1    Liu, K.2    Myser, M.3
  • 7
    • 63749103424 scopus 로고
    • The third-person effect in communication
    • In. L. D. Eron. J. H. Gentry. & P. Schlegel. (Eds.). pp. ). Washington, D.C. American Psychological Association.
    • Davison, W. P. (1983). The third-person effect in communication. Public Opinion Quarterly, 47 (1-15 Eron, L. D. (1994). The mass media and youth aggression. In L. D. Eron, J. H. Gentry & P. Schlegel (Eds.), Reason to hope: A psychosocial perspective on violence & youth (pp. 219 250). Washington, D.C. : American Psychological Association.
    • (1983) Reason to Hope: A Psychosocial Perspective on Violence & Youth , vol.47 , Issue.115 , pp. 219-250
    • Davison, W.P.1    Eron, L.D.2
  • 9
    • 63749117144 scopus 로고
    • The perceived impact of the mass media: Reconsidering the third person effect
    • The Perceived Influence of Aids Advertising - 3rd-Person Effects in the Context of Positive Media Content. Basic and Applied Social Psychology, 17 (3 305 325.
    • Duck, J. M., & Mullin, B. A. (1995). The perceived impact of the mass media: Reconsidering the third person effect. European Journal of Social Psychology, 25 (77-93 Hogg, M. G. (1995). The Perceived Influence of Aids Advertising - 3rd-Person Effects in the Context of Positive Media Content. Basic and Applied Social Psychology, 17 (3 305 325.
    • (1995) European Journal of Social Psychology , vol.25 , Issue.7793 , pp. 305-325
    • Duck, J.M.1    Mullin, B.A.2    Hogg, M.G.3
  • 10
    • 0003301147 scopus 로고    scopus 로고
    • Internet self-efficacy and the psychology of the digital divide
    • & Retrieved 21 September, 2007 from
    • Eastin, M. S., & LaRose, R. (2000). Internet self-efficacy and the psychology of the digital divide. Journal of Computer-Mediated Communication, 6 (1 Retrieved 21 September, 2007 from http://jcmc.indiana.edu/vol6/issue1/eastin. html.
    • (2000) Journal of Computer-Mediated Communication , vol.6 , Issue.1
    • Eastin, M.S.1    Larose, R.2
  • 11
    • 33744515173 scopus 로고    scopus 로고
    • Perceptions of social influence when messages favour "us" versus "them": A closer look at the social distance effect
    • &
    • Elder, T. J., Douglas, K. M., & Sutton, R. M. (2006). Perceptions of social influence when messages favour "us" versus "them": A closer look at the social distance effect. European Journal of Social Psychology, 36 (3 353 365.
    • (2006) European Journal of Social Psychology , vol.36 , Issue.3 , pp. 353-365
    • Elder, T.J.1    Douglas, K.M.2    Sutton, R.M.3
  • 12
    • 0033474866 scopus 로고    scopus 로고
    • The effect of social desirability on perceived media impact: Implications for third-person perceptions
    • &
    • Eveland, W. P., & McLeod, D. M. (1999). The effect of social desirability on perceived media impact: Implications for third-person perceptions. International Journal of Public Opinion Research, 11 (4 315 333.
    • (1999) International Journal of Public Opinion Research , vol.11 , Issue.4 , pp. 315-333
    • Eveland, W.P.1    McLeod, D.M.2
  • 14
    • 0028556391 scopus 로고
    • Correlates of support for censorship of sexual, sexually violent, and violent media
    • &
    • Fisher, R. D., Cook, I. J., & Shirkey, E. C. (1994). Correlates of support for censorship of sexual, sexually violent, and violent media. Journal of Sex Research, 31, 229 240.
    • (1994) Journal of Sex Research , vol.31 , pp. 229-240
    • Fisher, R.D.1    Cook, I.J.2    Shirkey, E.C.3
  • 15
    • 61049340598 scopus 로고    scopus 로고
    • I was a Chinese Internet addict: A tale of modern medicine
    • Funk, M. (2007, March). I was a Chinese Internet addict: A tale of modern medicine. Harper's, 65 73.
    • (2007) Harper's , pp. 65-73
    • Funk, M.1
  • 16
    • 61049187493 scopus 로고    scopus 로고
    • "just Like the Qing Empire": Internet Addiction, MMOGs, and Moral Crisis in Contemporary China
    • &
    • Golub, A., & Lingley, K. (2008). "Just Like the Qing Empire": Internet Addiction, MMOGs, and Moral Crisis in Contemporary China. Games and Culture, 3, 59 75.
    • (2008) Games and Culture , vol.3 , pp. 59-75
    • Golub, A.1    Lingley, K.2
  • 18
    • 84985135595 scopus 로고
    • Overrating the X-Rating: The 3rd-person perception and Support for Censorship of Pornography
    • Gunther, A. C. (1995). Overrating the X-Rating: The 3rd-person perception and Support for Censorship of Pornography. Journal of Communication, 45 (1 27 38.
    • (1995) Journal of Communication , vol.45 , Issue.1 , pp. 27-38
    • Gunther, A.C.1
  • 19
    • 0347239787 scopus 로고
    • Biased optimism and the third-person effect
    • Perceived persuasive effects of product commercials and public-service announcements: 3rd-person effects in new domains. Communication Research, 19 (5 574 596)
    • Gunther, A. C., & Mundy, P. (1993). Biased optimism and the third-person effect. Journalism Quarterly, 70 (58-67 Thorson, E. (1992). Perceived persuasive effects of product commercials and public-service announcements: 3rd-person effects in new domains. Communication Research, 19 (5 574 596.
    • (1993) Journalism Quarterly , vol.70 , Issue.5867 , pp. 574-596
    • Gunther, A.C.1    Mundy, P.2    Thorson, E.3
  • 20
    • 2442436653 scopus 로고    scopus 로고
    • Factor structure of the self-construal scale revisited - Implications for the multidimensionality of self-construal
    • &
    • Hardin, E. E., Leong, F. T. L., & Bhagwat, A. A. (2004). Factor structure of the self-construal scale revisited - Implications for the multidimensionality of self-construal. Journal of Cross-Cultural Psychology, 35 (3 327 345.
    • (2004) Journal of Cross-Cultural Psychology , vol.35 , Issue.3 , pp. 327-345
    • Hardin, E.E.1    Leong, F.T.L.2    Bhagwat, A.A.3
  • 21
    • 0036813957 scopus 로고    scopus 로고
    • Strong, weak, and latent ties and the impact of new media
    • Haythornthwaite, C. (2002). Strong, weak, and latent ties and the impact of new media. The Information Society, 18, 385 401.
    • (2002) The Information Society , vol.18 , pp. 385-401
    • Haythornthwaite, C.1
  • 22
    • 0036404848 scopus 로고    scopus 로고
    • Parents' response to television violence: The third-person perception, parental mediation, and support for censorship
    • &
    • Hoffner, C., & Buchanan, M. (2002). Parents' response to television violence: The third-person perception, parental mediation, and support for censorship. Media Psychology, 4, 231 252.
    • (2002) Media Psychology , vol.4 , pp. 231-252
    • Hoffner, C.1    Buchanan, M.2
  • 23
    • 0038334070 scopus 로고    scopus 로고
    • Support for censorship of television violence - The role of the third-person effect and news exposure
    • Hoffner, C., Buchanan, M., Anderson, J. D., Hubbs, L. A., Kamigaki, S. K., Kowalczyk, L., et al. (1999). Support for censorship of television violence - The role of the third-person effect and news exposure. Communication Research, 26 (6 726 742.
    • (1999) Communication Research , vol.26 , Issue.6 , pp. 726-742
    • Hoffner, C.1    Buchanan, M.2    Anderson, J.D.3    Hubbs, L.A.4    Kamigaki, S.K.5    Kowalczyk, L.6
  • 24
    • 84985759085 scopus 로고
    • The public's view of the impact of the mass media: A test of the "third-person" effect
    • &
    • Innes, J. M., & Zeitz, H. (1988). The public's view of the impact of the mass media: A test of the "third-person" effect. European Journal of Social Psychology, 18, 457 463.
    • (1988) European Journal of Social Psychology , vol.18 , pp. 457-463
    • Innes, J.M.1    Zeitz, H.2
  • 25
    • 84876606044 scopus 로고    scopus 로고
    • iResearch.com. The Annual Report of Chinese Online Games. Retrieved August 1, 2007 from
    • iResearch.com 2005). The Annual Report of Chinese Online Games. Retrieved August 1, 2007 from http://down.iresearch.cn/Reports/Free/485.html.
    • (2005)
  • 26
    • 84876639749 scopus 로고    scopus 로고
    • iResearch.com. The Annual Report of Chinese Online Games. Retrieved August 1, 2007 from
    • iResearch.com 2006). The Annual Report of Chinese Online Games. Retrieved August 1, 2007 from http://down.iresearch.cn/Reports/Free/969.html.
    • (2006)
  • 27
    • 20444451357 scopus 로고    scopus 로고
    • Gaming at a LAN event: The social context of playing video games
    • &
    • Jansz, J., & Martens, L. (2005). Gaming at a LAN event: the social context of playing video games. New Media & Society, 7 (3 333 355.
    • (2005) New Media & Society , vol.7 , Issue.3 , pp. 333-355
    • Jansz, J.1    Martens, L.2
  • 28
    • 26844468924 scopus 로고    scopus 로고
    • Third-person effect and Internet pornography: The influence of collectivism and Internet self-efficacy
    • &
    • Lee, B. K., & Tamborini, R. (2005). Third-person effect and Internet pornography: The influence of collectivism and Internet self-efficacy. Journal of Communication, 55 (2 292 310.
    • (2005) Journal of Communication , vol.55 , Issue.2 , pp. 292-310
    • Lee, B.K.1    Tamborini, R.2
  • 30
    • 12044258070 scopus 로고
    • Culture and the self: Implications for cognition, emotion, and motivation
    • &
    • Markus, H. R., & Kitayama, S. (1991). Culture and the self: Implications for cognition, emotion, and motivation. Psychological Review, 98, 224 253.
    • (1991) Psychological Review , vol.98 , pp. 224-253
    • Markus, H.R.1    Kitayama, S.2
  • 31
    • 0035565463 scopus 로고    scopus 로고
    • Behind the third-person effect: Differentiating perceptual processes for self and other
    • &
    • McLeod, D. M., Detenber, B. H., & Eveland, W. P. (2001). Behind the third-person effect: Differentiating perceptual processes for self and other. Journal of Communication, 51 (4 678 695.
    • (2001) Journal of Communication , vol.51 , Issue.4 , pp. 678-695
    • McLeod, D.M.1    Detenber, B.H.2    Eveland, W.P.3
  • 32
    • 63749109546 scopus 로고    scopus 로고
    • Support for censorship of violent and misogynic rap lyrics: An analysis of the third-person effect
    • &
    • McLeod, D. M., Eveland, J. W. P., & Nathanson, A. I. (1997). Support for censorship of violent and misogynic rap lyrics: An analysis of the third-person effect. Communication Research, 31, 234 255.
    • (1997) Communication Research , vol.31 , pp. 234-255
    • McLeod, D.M.1    Eveland, J.W.P.2    Nathanson, A.I.3
  • 33
    • 1642312666 scopus 로고    scopus 로고
    • Topic-relevant reference groups and dimensions of distance: Political advertising and first- and third-person effects
    • Meirick, P. C. (2004). Topic-relevant reference groups and dimensions of distance: Political advertising and first- and third-person effects. Communication Research, 31 (2 234 255.
    • (2004) Communication Research , vol.31 , Issue.2 , pp. 234-255
    • Meirick, P.C.1
  • 34
    • 28744448623 scopus 로고    scopus 로고
    • Rethinking the target corollary: The effects of social distance, perceived exposure, and perceived predispositions on first-person and third-person perceptions
    • Meirick, P. C. (2005). Rethinking the target corollary: The effects of social distance, perceived exposure, and perceived predispositions on first-person and third-person perceptions. Communication Research, 32 (6 822 843.
    • (2005) Communication Research , vol.32 , Issue.6 , pp. 822-843
    • Meirick, P.C.1
  • 38
    • 0001552483 scopus 로고
    • 3rd-Person Effect Research 1983-1992 - A Review and Synthesis
    • Perloff, R. M. (1993). 3rd-Person Effect Research 1983-1992 - a Review and Synthesis. International Journal of Public Opinion Research, 5 (2 167 184.
    • (1993) International Journal of Public Opinion Research , vol.5 , Issue.2 , pp. 167-184
    • Perloff, R.M.1
  • 39
    • 0348085096 scopus 로고    scopus 로고
    • The third-person effect
    • In. J. Bryant. & D. Zillmann. (Eds.). (2nd ed. pp. Mahwah, NJ. Erlbaum.
    • Perloff, R. M. (2002). The third-person effect. In J. Bryant & D. Zillmann (Eds.), Media effects: Advances in theory and research (2nd ed., pp. 489 506). Mahwah, NJ : Erlbaum.
    • (2002) Media Effects: Advances in Theory and Research , pp. 489-506
    • Perloff, R.M.1
  • 41
    • 33751077095 scopus 로고    scopus 로고
    • Time distortion for expert and novice online game players
    • &
    • Rau, P. L. P., Peng, S. Y., & Yang, C. C. (2006). Time distortion for expert and novice online game players. Cyberpsychology & Behavior, 9 (4 396 403.
    • (2006) Cyberpsychology & Behavior , vol.9 , Issue.4 , pp. 396-403
    • Rau, P.L.P.1    Peng, S.Y.2    Yang, C.C.3
  • 42
    • 33947266502 scopus 로고    scopus 로고
    • A critical test of self-enhancement, exposure, and self-categorization explanations for first- and third-person perceptions
    • &
    • Reid, S. A., Byrne, S., Brundidge, J. S., Shoham, M. D., & Marlow, M. L. (2007). A critical test of self-enhancement, exposure, and self-categorization explanations for first- and third-person perceptions. Human Communication Research, 33, 143 162.
    • (2007) Human Communication Research , vol.33 , pp. 143-162
    • Reid, S.A.1    Byrne, S.2    Brundidge, J.S.3    Shoham, M.D.4    Marlow, M.L.5
  • 43
    • 0033456651 scopus 로고    scopus 로고
    • The third-person effect - Perceptions of the media's influence and immoral consequences
    • &
    • Salwen, M. B., & Dupagne, M. (1999). The third-person effect - Perceptions of the media's influence and immoral consequences. Communication Research, 26 (5 523 549.
    • (1999) Communication Research , vol.26 , Issue.5 , pp. 523-549
    • Salwen, M.B.1    Dupagne, M.2
  • 45
    • 21844491931 scopus 로고
    • The measurement of independent and interdependent self-construals
    • Singelis, T. M. (1994). The measurement of independent and interdependent self-construals. Personality and Social Psychology Bulletin, 20 (5 580 591.
    • (1994) Personality and Social Psychology Bulletin , vol.20 , Issue.5 , pp. 580-591
    • Singelis, T.M.1
  • 46
    • 33750021793 scopus 로고    scopus 로고
    • Where everybody knows your (screen) name: Online games as "third places"
    • & Retrieved August 1, 2007 from
    • Steinkuehler, C. A., & Williams, D. (2006). Where everybody knows your (screen) name: Online games as "third places". Journal of Computer-Mediated Communication, 11 (4 Retrieved August 1, 2007 from http://jcmc.indiana.edu/vol11/issue4/steinkuehler.html.
    • (2006) Journal of Computer-Mediated Communication , vol.11 , Issue.4
    • Steinkuehler, C.A.1    Williams, D.2
  • 47
    • 47949122656 scopus 로고    scopus 로고
    • Understanding the third-person perception: Evidence from a meta-analysis
    • &
    • Sun, Y., Pan, Z., & Shen, L. (2008). Understanding the third-person perception: Evidence from a meta-analysis. Journal of Communication, 58, 280 300.
    • (2008) Journal of Communication , vol.58 , pp. 280-300
    • Sun, Y.1    Pan, Z.2    Shen, L.3
  • 48
    • 0001868677 scopus 로고
    • The social identity theory of intergroup behaviour
    • & In. S. Worchel. & W. G. Austin. (Eds.). (2nd ed. pp. Chicago. Nelson-Hall.
    • Tajfel, H., & Turner, J. C. (1986). The social identity theory of intergroup behaviour. In S. Worchel & W. G. Austin (Eds.), Psychology of intergroup relations (2nd ed., pp. 7 24). Chicago : Nelson-Hall.
    • (1986) Psychology of Intergroup Relations , pp. 7-24
    • Tajfel, H.1    Turner, J.C.2
  • 50
    • 0009259592 scopus 로고
    • The third peson effect in three genres of commercials: Product and greening ads, and public service announcements
    • & In. K. King. (Ed.). (pp. ). Athens GA. University of Georgis.
    • Thorson, E., & Coyle, J. (1994). The third peson effect in three genres of commercials: Product and greening ads, and public service announcements. In K. King (Ed.), Proceedings of the American Academy of Advertisement (pp. 103 112). Athens GA : University of Georgis.
    • (1994) Proceedings of the American Academy of Advertisement , pp. 103-112
    • Thorson, E.1    Coyle, J.2
  • 51
    • 0035650610 scopus 로고    scopus 로고
    • Individualism-collectivism and personality
    • Triandis, H. C. (2001). Individualism-collectivism and personality. Journal of Personality, 69 (6 907 924.
    • (2001) Journal of Personality , vol.69 , Issue.6 , pp. 907-924
    • Triandis, H.C.1
  • 53
    • 1242298554 scopus 로고    scopus 로고
    • Benchmarking the cultivation approach to video game effects: A comparison of the correlates of TV viewing and game play
    • &
    • Van Mierlo, J., & Van den Bulck, J. (2004). Benchmarking the cultivation approach to video game effects: a comparison of the correlates of TV viewing and game play. Journal of Adolescence, 27 (1 97 111.
    • (2004) Journal of Adolescence , vol.27 , Issue.1 , pp. 97-111
    • Van Mierlo, J.1    Van Den Bulck, J.2
  • 55
    • 84963012127 scopus 로고
    • Self-selected and randomly selected respondents in a computer network survey
    • Walsh, J. P., Kiesler, S., Sproull, L. S., & Hesse, B. W. (1992). Self-selected and randomly selected respondents in a computer network survey. Public Opinion Quarterly, 56 (2 241 244.
    • (1992) Public Opinion Quarterly , vol.56 , Issue.2 , pp. 241-244
    • Walsh, J.P.1    Kiesler, S.2    Sproull, L.S.3    Hesse, B.W.4
  • 56
    • 2942737437 scopus 로고    scopus 로고
    • The social affordances of the Internet for networked individualism
    • & Retrieved August 2, 2007 from
    • Wellman, B., Quan-Haase, A., Boase, J., Chen, W., Hampton, K., & Diaz, I. (2003). The social affordances of the Internet for networked individualism. Journal of Computer-Mediated Communication, 8 (3 Retrieved August 2, 2007 from http://jcmc.indiana.edu/vol8/issue3/wellman.html.
    • (2003) Journal of Computer-Mediated Communication , vol.8 , Issue.3
    • Wellman, B.1    Quan-Haase, A.2    Boase, J.3    Chen, W.4    Hampton, K.5    Diaz, I.6
  • 57
    • 0013087447 scopus 로고    scopus 로고
    • Considering interacting factors in the third-person effect: Argument strength and social distance
    • White, H. A. (1997). Considering interacting factors in the third-person effect: Argument strength and social distance. Journalism & Mass Communication Quarterly, 74 (3 557 564.
    • (1997) Journalism & Mass Communication Quarterly , vol.74 , Issue.3 , pp. 557-564
    • White, H.A.1
  • 58
    • 33644835429 scopus 로고    scopus 로고
    • Virtual cultivation: Online worlds, offline perceptions
    • Williams, D. (2006). Virtual cultivation: Online worlds, offline perceptions. Journal of Communication, 56 (1 69 87.
    • (2006) Journal of Communication , vol.56 , Issue.1 , pp. 69-87
    • Williams, D.1
  • 59
    • 34547556576 scopus 로고    scopus 로고
    • From tree house to barracks: The social life of guilds in World of Warcraft
    • &
    • Williams, D., Ducheneaut, N., Xiong, L., Zhang, Y., Yee, N., & Nickell, E. (2006). From tree house to barracks: The social life of guilds in World of Warcraft. Games and Culture, 1 (4 338 361.
    • (2006) Games and Culture , vol.1 , Issue.4 , pp. 338-361
    • Williams, D.1    Ducheneaut, N.2    Xiong, L.3    Zhang, Y.4    Yee, N.5    Nickell, E.6
  • 60
    • 84876621384 scopus 로고    scopus 로고
    • Ariadne: Understanding MMORPG Addiction. Retrieved February 16, 2008 from
    • Yee, N. (2002). Ariadne: Understanding MMORPG Addiction. Retrieved February 16, 2008 from http://www.nickyee.com/hub/addiction/addiction.pdf.
    • (2002)
    • Yee, N.1
  • 61
    • 33745434436 scopus 로고    scopus 로고
    • The demographics, motivations and derived experiences of users of massively-multiuser online graphical environments
    • Yee, N. (2006). The demographics, motivations and derived experiences of users of massively-multiuser online graphical environments. Teleoperators and Virtual Environments, 15, 309 329.
    • (2006) Teleoperators and Virtual Environments , vol.15 , pp. 309-329
    • Yee, N.1
  • 62
    • 84888305084 scopus 로고    scopus 로고
    • Virtual equipment induces game addiction and brings huge profit to game companies
    • Zhang, J. (2007, 31 May). Virtual equipment induces game addiction and brings huge profit to game companies. Guangzhou Daily.
    • (2007) Guangzhou Daily.
    • Zhang, J.1
  • 63
    • 63749122872 scopus 로고    scopus 로고
    • Game industry should be responsible for game addiction
    • &
    • Zhou, C., & Li, Y. (2006, October 24). Game industry should be responsible for game addiction. China Youth Daily.
    • (2006) China Youth Daily.
    • Zhou, C.1    Li, Y.2
  • 64
    • 63749099193 scopus 로고    scopus 로고
    • The death of an addictive gamer: Game companies will face accusation
    • &
    • Zhou, R., & Zhang, T. (2005, November 18). The death of an addictive gamer: game companies will face accusation. Xinhua Net.
    • (2005) Xinhua Net.
    • Zhou, R.1    Zhang, T.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.