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Volumn , Issue , 2008, Pages

Real-time motion retargeting to highly varied user-created morphologies

Author keywords

Character animation; Games; Inverse kinematics; Motion retargeting; Procedural animation; User generated content

Indexed keywords

COMPUTER GRAPHICS; GAME THEORY; INTERACTIVE COMPUTER GRAPHICS; INVERSE KINEMATICS; KINEMATICS; MECHANICS; MORPHOLOGY;

EID: 57649105636     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (58)

References (41)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.