-
1
-
-
77954001461
-
Compression of motion capture databases
-
ARIKAN, O. 2006. Compression of motion capture databases. ACM Transactions on Graphics 25, 3, 890-897.
-
(2006)
ACM Transactions on Graphics
, vol.25
, Issue.3
, pp. 890-897
-
-
ARIKAN, O.1
-
2
-
-
0002296962
-
The ability to recognize oneself from a video recording of ones movements without seeing ones body
-
BEARDSWORTH, T., AND BUCKNER, T. 1981. The ability to recognize oneself from a video recording of ones movements without seeing ones body. Bulletin of the Psychonomic Society 18, 1, 19-22.
-
(1981)
Bulletin of the Psychonomic Society
, vol.18
, Issue.1
, pp. 19-22
-
-
BEARDSWORTH, T.1
BUCKNER, T.2
-
3
-
-
84950377558
-
Recognizing friends by their walk: Gait perception without familiarity cues
-
CUTTING, J., AND KOZLOWSKI, L. 1977. Recognizing friends by their walk: Gait perception without familiarity cues. Bulletin of the Psychonomic Society 9, 5, 353-356.
-
(1977)
Bulletin of the Psychonomic Society
, vol.9
, Issue.5
, pp. 353-356
-
-
CUTTING, J.1
KOZLOWSKI, L.2
-
4
-
-
46449112569
-
Real-time shader rendering for crowds in virtual heritage
-
DE HERAS CIECHOMSKI, R, SCHERTENLEIB, S., MAÏM, J., AND THALMANN, D. 2005. Real-time shader rendering for crowds in virtual heritage. In Proceedings of the 6th international Symposium on Virtual Reality, Archeology and Cultural Heritage (VAST 2005), 1-8.
-
(2005)
Proceedings of the 6th international Symposium on Virtual Reality, Archeology and Cultural Heritage (VAST 2005)
, pp. 1-8
-
-
DE HERAS CIECHOMSKI, R.1
SCHERTENLEIB, S.2
MAÏM, J.3
THALMANN, D.4
-
5
-
-
49249086817
-
Reviving the roman odeon of aphro-disias: Dynamic animation and variety control of crowds in virtual heritage
-
DE HERAS CIECHOMSKI, P., SCHERTENLEIB, S., MAÏM, J., AND THALMANN, D. 2005. Reviving the roman odeon of aphro-disias: Dynamic animation and variety control of crowds in virtual heritage. In VSMM: Virtual Systems and Multimedia, 601-610.
-
(2005)
VSMM: Virtual Systems and Multimedia
, pp. 601-610
-
-
DE HERAS CIECHOMSKI, P.1
SCHERTENLEIB, S.2
MAÏM, J.3
THALMANN, D.4
-
6
-
-
29244480636
-
Geopostors: A real-time geometry / impostor crowd rendering system
-
DOBBYN, S., HAMILL, J., O'CONOR, K., AND O'SULLIVAN, C. 2005. Geopostors: a real-time geometry / impostor crowd rendering system. In SI3D '05: Proceedings of the 2005 symposium on Interactive 3D graphics and games, 95-102.
-
(2005)
SI3D '05: Proceedings of the 2005 symposium on Interactive 3D graphics and games
, pp. 95-102
-
-
DOBBYN, S.1
HAMILL, J.2
O'CONOR, K.3
O'SULLIVAN, C.4
-
7
-
-
36849070365
-
Clothing the masses: Real-time clothed crowds with variation
-
DOBBYN, S., MCDONNELL, R., KAVAN, L., COLLINS, S., AND O'SULLIVAN, C. 2006. Clothing the masses: Real-time clothed crowds with variation. In Eurographics Short Papers, 103-106.
-
(2006)
Eurographics Short Papers
, pp. 103-106
-
-
DOBBYN, S.1
MCDONNELL, R.2
KAVAN, L.3
COLLINS, S.4
O'SULLIVAN, C.5
-
8
-
-
33750066390
-
Drawing a crowd
-
GOSSELIN, D., SANDER, P., AND MITCHELL, J. 2005. Drawing a crowd. ShaderX3, 505-517.
-
(2005)
ShaderX3
, pp. 505-517
-
-
GOSSELIN, D.1
SANDER, P.2
MITCHELL, J.3
-
9
-
-
33745322511
-
Perceptual evaluation of impostor representations for virtual humans and buildings
-
HAMILL, J., MCDONNELL, R., DOBBYN, S., AND O'SULLIVAN, C. 2005. Perceptual evaluation of impostor representations for virtual humans and buildings. Computer Graphics Forum (Eurographics 2005) 24, 3, 623-633.
-
(2005)
Computer Graphics Forum (Eurographics
, vol.24
, Issue.3
, pp. 623-633
-
-
HAMILL, J.1
MCDONNELL, R.2
DOBBYN, S.3
O'SULLIVAN, C.4
-
10
-
-
12844281038
-
Obscuring length changes during animated motion
-
HARRISON, J., RENSINK, R. A., AND VAN DE PANNE, M. 2004. Obscuring length changes during animated motion. ACM Transactions on Graphics 23, 3, 569-573.
-
(2004)
ACM Transactions on Graphics
, vol.23
, Issue.3
, pp. 569-573
-
-
HARRISON, J.1
RENSINK, R.A.2
VAN DE PANNE, M.3
-
11
-
-
0032182508
-
Perception of human motion with different geometric models
-
HODGINS, J., O'BRIEN, J., AND TUMBLIN, J. 1998. Perception of human motion with different geometric models. IEEE Transactions on Visualization and Computer Graphics 4, 4, 307-316.
-
(1998)
IEEE Transactions on Visualization and Computer Graphics
, vol.4
, Issue.4
, pp. 307-316
-
-
HODGINS, J.1
O'BRIEN, J.2
TUMBLIN, J.3
-
12
-
-
0015721589
-
Visual perception of biological motion and a model for its analysis
-
JOHANSSON, G. 1973. Visual perception of biological motion and a model for its analysis. Perception and Psychophysics 14, 2, 201-211.
-
(1973)
Perception and Psychophysics
, vol.14
, Issue.2
, pp. 201-211
-
-
JOHANSSON, G.1
-
13
-
-
0036993198
-
Motion graphs
-
KOVAR, L., GLEICHER, M., AND PIGHIN, F. 2002. Motion graphs. ACM Transactions on Graphics 21, 3, 473-482.
-
(2002)
ACM Transactions on Graphics
, vol.21
, Issue.3
, pp. 473-482
-
-
KOVAR, L.1
GLEICHER, M.2
PIGHIN, F.3
-
14
-
-
33644490986
-
Interactive control of avatars animated with human motion data
-
LEE, J., CHAI, J., AND REITSMA, P. 2002. Interactive control of avatars animated with human motion data. International Conference on Computer Graphics and Interactive Techniques, 491-500.
-
(2002)
International Conference on Computer Graphics and Interactive Techniques
, pp. 491-500
-
-
LEE, J.1
CHAI, J.2
REITSMA, P.3
-
15
-
-
44049106249
-
Populating ancient pom-peii with crowds of virtual romans
-
MAÏM, J., HAEGLER, S., YERSIN, B., MUELLER, P., THALMANN, D., AND VANGOOL, L. 2007. Populating ancient pom-peii with crowds of virtual romans. In Proceedings of the 8th International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST 2007), 26-30.
-
(2007)
Proceedings of the 8th International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST 2007)
, pp. 26-30
-
-
MAÏM, J.1
HAEGLER, S.2
YERSIN, B.3
MUELLER, P.4
THALMANN, D.5
VANGOOL, L.6
-
17
-
-
84981301267
-
Perceptual evaluation of LOD clothing for virtual humans
-
MCDONNELL, R., DOBBYN, S., COLLINS, S., AND O'SULLIVAN, C. 2006. Perceptual evaluation of LOD clothing for virtual humans. In Proceedings of the 2006 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 117-126.
-
(2006)
Proceedings of the 2006 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
, pp. 117-126
-
-
MCDONNELL, R.1
DOBBYN, S.2
COLLINS, S.3
O'SULLIVAN, C.4
-
18
-
-
36849085016
-
Virtual shapers & movers: Form and motion affect sex perception
-
MCDONNELL, R., JÖRG, S., HODGINS, J. K., NEWELL, F., AND O'SULLIVAN, C. 2007. Virtual shapers & movers: form and motion affect sex perception. In APGV '07: Proceedings of the 4th symposium on Applied perception in graphics and visualization, 7-10.
-
(2007)
APGV '07: Proceedings of the 4th symposium on Applied perception in graphics and visualization
, pp. 7-10
-
-
MCDONNELL, R.1
JÖRG, S.2
HODGINS, J.K.3
NEWELL, F.4
O'SULLIVAN, C.5
-
19
-
-
33745806521
-
Real-time navigating crowds: Scalable simulation and rendering
-
PETTRÉ, J., DE HERAS CIECHOMSKI, P., MAÏM, J., YERSIN, B., LAUMOND, J.-P., AND THALMANN, D. 2006. Real-time navigating crowds: Scalable simulation and rendering. Computer Animation and Virtual Worlds (CASA 2006) 17, 445-455.
-
(2006)
Computer Animation and Virtual Worlds (CASA 2006) 17
, pp. 445-455
-
-
PETTRÉ, J.1
DE HERAS CIECHOMSKI, P.2
MAÏM, J.3
YERSIN, B.4
LAUMOND, J.-P.5
THALMANN, D.6
-
20
-
-
12844267215
-
Perceptual metrics for character animation: Sensitivity to errors in ballistic motion
-
REITSMA, P., AND POLLARD, N. 2003. Perceptual metrics for character animation: Sensitivity to errors in ballistic motion. ACM Transactions on Graphics 22, 3, 537-542.
-
(2003)
ACM Transactions on Graphics
, vol.22
, Issue.3
, pp. 537-542
-
-
REITSMA, P.1
POLLARD, N.2
-
21
-
-
0036919834
-
Visualizing crowds in real-time
-
TECCHIA, F., LOSCOS, C, AND CHRYSANTHOU, Y. 2002. Visualizing crowds in real-time. Computer Graphics Forum (Eurographics 2002) 21, 4, 753-765.
-
(2002)
Computer Graphics Forum (Eurographics
, vol.21
, Issue.4
, pp. 753-765
-
-
TECCHIA, F.1
LOSCOS, C.2
CHRYSANTHOU, Y.3
-
22
-
-
49249122034
-
Populating virtual environments with crowds
-
THALMANN, D., O'SULLIVAN, C, YERSIN, B., MAÏM, J., AND MCDONNELL, R. 2007. Populating virtual environments with crowds. In Eurographics Tutorials, vol. 1, 25-124.
-
(2007)
Eurographics Tutorials
, vol.1
, pp. 25-124
-
-
THALMANN, D.1
O'SULLIVAN, C.2
YERSIN, B.3
MAÏM, J.4
MCDONNELL, R.5
-
23
-
-
0036915589
-
Towards interactive realtime crowd behavior simulation
-
ULICNY, B., AND THALMANN, D. 2002. Towards interactive realtime crowd behavior simulation. Computer Graphics Forum 21, 4, 767-775.
-
(2002)
Computer Graphics Forum
, vol.21
, Issue.4
, pp. 767-775
-
-
ULICNY, B.1
THALMANN, D.2
|