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Volumn , Issue , 2008, Pages 3464-3471
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To model or not to model: Controlling Pac-Man ghosts without incorporating global knowledge
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Author keywords
[No Author keywords available]
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Indexed keywords
ARTIFICIAL INTELLIGENCE;
BACKPROPAGATION;
EQUIPMENT TESTING;
EVOLUTIONARY ALGORITHMS;
METROPOLITAN AREA NETWORKS;
NEURAL NETWORKS;
ARTIFICIAL NEURAL NETWORKS;
CHALLENGING TASKS;
COMPUTATIONAL INTELLIGENCE METHODS;
COMPUTER GAMES;
GLOBAL KNOWLEDGES;
HUMAN PLAYERS;
REAL-TIME STRATEGY GAMES;
TEST BEDS;
GAME THEORY;
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EID: 55749087998
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1109/CEC.2008.4631266 Document Type: Conference Paper |
Times cited : (6)
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References (7)
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