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Volumn FS-07-05, Issue , 2007, Pages 150-157

Affective interaction design and narrative presentation

Author keywords

[No Author keywords available]

Indexed keywords

INTERACTION DESIGNS; INTERACTIVE MULTIMEDIA; TECHNICAL REPORTS; USER INTERACTIONS; USER MODELLING;

EID: 51849084243     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (8)

References (26)
  • 1
    • 70450235824 scopus 로고    scopus 로고
    • Games and Narrative: An Analytical Framework
    • York University,Toronto, ON, September 21-23
    • Bizzocchi, J. 2006. Games and Narrative: An Analytical Framework. In Canadian Games Studies Association, York University,Toronto, ON, September 21-23, 2006.
    • (2006) Canadian Games Studies Association
    • Bizzocchi, J.1
  • 2
    • 85055296571 scopus 로고
    • A Typographic Visualization of the Narrative Structure of on the Road
    • Autumn
    • Celano, C. A Typographic Visualization of the Narrative Structure of on the Road. Design Issues, Vol. 9, No. 1. (Autumn, 1992), p. 45-55.
    • (1992) Design Issues , vol.9 , Issue.1 , pp. 45-55
    • Celano, C.1
  • 3
    • 33847761889 scopus 로고    scopus 로고
    • Example-Based Color Transformation of Image and Video Using Basic Color Categories
    • P
    • Chang, Y., Saito, S., Nakajima, M. Example-Based Color Transformation of Image and Video Using Basic Color Categories. IEEE Transactions on Image Processing, Vol. 16, No. 2, 2007. P 329-336.
    • (2007) IEEE Transactions on Image Processing , vol.16 , Issue.2 , pp. 329-336
    • Chang, Y.1    Saito, S.2    Nakajima, M.3
  • 4
    • 51849159801 scopus 로고    scopus 로고
    • On the Meaning of Color in Early Recollections
    • Clark, A. On the Meaning of Color in Early Recollections. Journal of Individual Psychology, Vol. 60, Issue 2, 2004. p141-154.
    • (2004) Journal of Individual Psychology , vol.60 , Issue.2 , pp. 141-154
    • Clark, A.1
  • 8
    • 37349131870 scopus 로고    scopus 로고
    • A User Centric Adaptive Story Architecture - Borrowing from Acting Theories
    • Singapore, June 3-5, Anonymous ACE
    • El-Nasr, M.S. 2004. A User Centric Adaptive Story Architecture - Borrowing from Acting Theories. In International Conference on Advances in Computer Entertainment Technology, Singapore, June 3-5, 2004, Anonymous ACE, 109-116.
    • (2004) International Conference on Advances in Computer Entertainment Technology , pp. 109-116
    • El-Nasr, M.S.1
  • 11
    • 32144441365 scopus 로고    scopus 로고
    • Mediating the Tension between Plot and Interaction
    • Challenges in Game Artificial Intelligence, San Jose, California
    • Magerko, B. And Laird, J.E. 2004. Mediating the Tension between Plot and Interaction. In Challenges in Game Artificial Intelligence, San Jose, California, Anonymous AAAI Workshop Series, 108-112.
    • (2004) Anonymous AAAI Workshop Series , vol.108-112
    • Magerko, B.1    And Laird, J.E.2
  • 12
    • 51849126683 scopus 로고    scopus 로고
    • A Preliminary Poetics for Interactive Drama and Games
    • N. WARDRIP-FRUIN AND P. HARRIGAN, Eds. The MIT Press, Cambridge, Massachusetts; London, England
    • Mateas, M. 2004. A Preliminary Poetics for Interactive Drama and Games. In First Person: New Media as Performance, Story, and Game, N. WARDRIP-FRUIN AND P. HARRIGAN, Eds. The MIT Press, Cambridge, Massachusetts; London, England, 19-33.
    • (2004) First Person: New Media as Performance, Story, and Game , pp. 19-33
    • Mateas, M.1
  • 20
    • 48649100790 scopus 로고    scopus 로고
    • Towards a Game Theory of Game
    • N. Wardrip-Fruin And P. Harrigan, Eds. MIT Press, Cambridge MA
    • Pearce, C. 2004. Towards a Game Theory of Game. In First Person: New Media as Story, Performance, and Game, N. Wardrip-Fruin And P. Harrigan, Eds. MIT Press, Cambridge MA, 143-153.
    • (2004) First Person: New Media as Story, Performance, and Game , pp. 143-153
    • Pearce, C.1
  • 21
    • 0003959340 scopus 로고    scopus 로고
    • MIT Press, Cambridge, Massachusetts
    • Picard, R.W. 1997. Affective Computing. MIT Press, Cambridge, Massachusetts.
    • (1997) Affective Computing
    • Picard, R.W.1
  • 23
    • 18744406021 scopus 로고    scopus 로고
    • Narrative event adaptation in virtual environments
    • Madeira, Fuchal, Portugal, January 13-16, Anonymous ACM Press, Funchal, Madeira, Portugal
    • Steiner, K.E. And Tomkins, J. 2004. Narrative event adaptation in virtual environments. In Proceedings of the 9th international conference on Intelligent user interfaces, Madeira, Fuchal, Portugal, January 13-16, 2004, Anonymous ACM Press, Funchal, Madeira, Portugal, 46-53.
    • (2004) Proceedings of the 9th international conference on Intelligent user interfaces , pp. 46-53
    • Steiner, K.E.1    And Tomkins, J.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.