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Volumn , Issue , 2007, Pages 75-80

Adaptive Δ-causality control with adaptive dead-reckoning in networked games

Author keywords

Causality control; Consistency; Networked racing game; Simulation; Subjective assessment

Indexed keywords

CONTROL SCHEMES; DEAD RECKONING; GAME SIMULATION; INTERACTIVITY; MAXIMUM VALUES; NETWORKED GAMES; NETWORKED RACING GAME; PERFORMANCE COMPARISON; SUBJECTIVE ASSESSMENTS;

EID: 49649115152     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1326257.1326271     Document Type: Conference Paper
Times cited : (15)

References (12)
  • 1
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    • C. Diot and L. Gautier. A distributed architecture for multiplayer interactive applications on the Internet. IEEE Network, 13(4):6-15, July/August 2003.
    • (2003) IEEE Network , vol.13 , Issue.4 , pp. 6-15
    • Diot, C.1    Gautier, L.2
  • 2
    • 84887057249 scopus 로고    scopus 로고
    • On the suitability of dead reckoning schemes for games
    • April
    • L. Pantel and L. C. Wolf. On the suitability of dead reckoning schemes for games. In Proc. ACM NetGames'02, pages 79-84, April 2002.
    • (2002) Proc. ACM NetGames'02 , pp. 79-84
    • Pantel, L.1    Wolf, L.C.2
  • 3
  • 4
    • 15744402680 scopus 로고    scopus 로고
    • Causality and media synchronization control for networked multimedia games: Centralized versus distributed
    • May
    • Y. Ishibashi and S. Tasaka. Causality and media synchronization control for networked multimedia games: Centralized versus distributed. In Proc. ACM NetGames'03, pages 34-43, May 2003.
    • (2003) Proc. ACM NetGames'03 , pp. 34-43
    • Ishibashi, Y.1    Tasaka, S.2
  • 7
    • 0030368920 scopus 로고    scopus 로고
    • A better model for generating test networks
    • November
    • M. B. Doar. A better model for generating test networks. In Conf. Rec. IEEE GLOBECOM'96, pages 86-93, November 1996.
    • (1996) Conf. Rec. IEEE GLOBECOM'96 , pp. 86-93
    • Doar, M.B.1
  • 10
    • 17444412778 scopus 로고    scopus 로고
    • NIST Net - A Linux-based network emulation tool
    • July
    • M. Carson and D. Santay. NIST Net - A Linux-based network emulation tool. ACM SIGCOMM Computer Communication Review, 33(3):111-126, July 2003.
    • (2003) ACM SIGCOMM Computer Communication Review , vol.33 , Issue.3 , pp. 111-126
    • Carson, M.1    Santay, D.2
  • 12
    • 0036374223 scopus 로고    scopus 로고
    • On the impact of delay on real time multiplayer games
    • April
    • L. Pantel and L. C. Wolf. On the impact of delay on real time multiplayer games. In Proc. ACM NetGames'03, pages 23-29, April 2002.
    • (2002) Proc. ACM NetGames'03 , pp. 23-29
    • Pantel, L.1    Wolf, L.C.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.