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Volumn , Issue , 2007, Pages 47-54

Fast and lazy build of acceleration structures from scene hierarchies

Author keywords

Acceleration structure; K d tree; Ray tracing; Scene graph

Indexed keywords

ASYMPTOTIC PROPERTIES; GENERAL METHOD; INTERACTIVE RAY TRACING; K D TREES; REAL WORLD; SCENE GRAPHS; SCENE STRUCTURES; STRUCTURAL INFORMATIONS;

EID: 47249128580     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/RT.2007.4342590     Document Type: Conference Paper
Times cited : (34)

References (17)
  • 2
    • 47249090358 scopus 로고    scopus 로고
    • P. Djeu, W. Hunt, R. Wang, I. Elhassan, G. Stoll, and W. R. Mark. Razor: An architecture for dynamic multiresolution ray tracing. Technical report, University of Texas at Austin Dep. of Comp. Science, 2007. Conditionally accepted to ACM Transactions on Graphics.
    • P. Djeu, W. Hunt, R. Wang, I. Elhassan, G. Stoll, and W. R. Mark. Razor: An architecture for dynamic multiresolution ray tracing. Technical report, University of Texas at Austin Dep. of Comp. Science, 2007. Conditionally accepted to ACM Transactions on Graphics.
  • 3
  • 4
    • 33748579251 scopus 로고    scopus 로고
    • J. Günther, H. Friedrich, H.-P. Seidel, and P. Slusallek. Interactive ray tracing of skinned animations. The Visual Computer, 22(9):785-792, Sept. 2006. (Proceedings of Pacific Graphics 2006).
    • J. Günther, H. Friedrich, H.-P. Seidel, and P. Slusallek. Interactive ray tracing of skinned animations. The Visual Computer, 22(9):785-792, Sept. 2006. (Proceedings of Pacific Graphics 2006).
  • 5
    • 47249127560 scopus 로고    scopus 로고
    • V. Havran. PhD thesis
    • V. Havran. PhD thesis.
  • 6
    • 33750923515 scopus 로고    scopus 로고
    • On improving KD tree for ray shooting
    • V. Havran and J. Bittner. On improving KD tree for ray shooting. In Proceedings of WSCG, pages 209-216, 2002.
    • (2002) Proceedings of WSCG , pp. 209-216
    • Havran, V.1    Bittner, J.2
  • 15
    • 33748581856 scopus 로고    scopus 로고
    • I. Wald, T. Ize, A. Kensler, A. Knoll, and S. G. Parker. Ray tracing animated scenes using coherent grid traversal. ACM Transactions on Graphics, 25(3):485-493, 2006. (Proceedings of ACM SIGGRAPH).
    • I. Wald, T. Ize, A. Kensler, A. Knoll, and S. G. Parker. Ray tracing animated scenes using coherent grid traversal. ACM Transactions on Graphics, 25(3):485-493, 2006. (Proceedings of ACM SIGGRAPH).


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.