-
1
-
-
84944057155
-
An Efficient Ray-Polygon Intersection
-
Academic Press Professional Inc, San Diego, CA
-
Badouel D. An Efficient Ray-Polygon Intersection. In Graphics gems, Academic Press Professional Inc., San Diego, CA, 390-393, 1990.
-
(1990)
Graphics gems
, pp. 390-393
-
-
Badouel, D.1
-
4
-
-
34547988688
-
Geometric and Arithmetic Culling Methods for Entire Ray Packets,
-
Technical Report UUCS-06-10, SCI Institute, University of Utah
-
Boulos S., Wald I., and Shirley P. Geometric and Arithmetic Culling Methods for Entire Ray Packets, Technical Report UUCS-06-10, SCI Institute, University of Utah, 2006.
-
(2006)
-
-
Boulos, S.1
Wald, I.2
Shirley, P.3
-
5
-
-
34548076657
-
Faster Ray Tracing with SDMD Shaft Culling
-
MPI-I-2004-4-006, Max-Planck Institut für Informatik
-
Dmitriev K., Havran V., and Seidel H.-P. Faster Ray Tracing with SDMD Shaft Culling. Research report MPI-I-2004-4-006, Max-Planck Institut für Informatik, 2004.
-
(2004)
Research report
-
-
Dmitriev, K.1
Havran, V.2
Seidel, H.-P.3
-
6
-
-
0023345059
-
Automatic creation of object hierarchies for ray tracing
-
Goldsmith J. and Salmon J. Automatic creation of object hierarchies for ray tracing. In IEEE Comput. Graph. Appl., 7(5), 14-20, 1987.
-
(1987)
IEEE Comput. Graph. Appl
, vol.7
, Issue.5
, pp. 14-20
-
-
Goldsmith, J.1
Salmon, J.2
-
12
-
-
42549099344
-
-
Lauterbach C., Yoon S.-E., Manocha D., and Tuft D. RT-DEFORM: Interactive Ray Tracing of Dynamic Scenes using BVHs. In Proceedings of the IEEE Symposium on Interactive Ray Tracing, 39-46, 2006.
-
Lauterbach C., Yoon S.-E., Manocha D., and Tuft D. RT-DEFORM: Interactive Ray Tracing of Dynamic Scenes using BVHs. In Proceedings of the IEEE Symposium on Interactive Ray Tracing, 39-46, 2006.
-
-
-
-
13
-
-
0001773799
-
Fast, minimum storage ray triangle intersection
-
Möller T. and Trumbore B. Fast, minimum storage ray triangle intersection. In Journal of Graphics Tools, 2(1), 21-28, 1997.
-
(1997)
Journal of Graphics Tools
, vol.2
, Issue.1
, pp. 21-28
-
-
Möller, T.1
Trumbore, B.2
-
14
-
-
0036995749
-
Ray Tracing on Programmable Graphics Hardware
-
Purcell T., Buck I., Mark W., and Hanrahan P. Ray Tracing on Programmable Graphics Hardware. In ACM Transactions on Graphics (Proceeding of SIGGRAPH 2002), 21(6), 703-712.
-
(2002)
ACM Transactions on Graphics (Proceeding of SIGGRAPH
, vol.21
, Issue.6
, pp. 703-712
-
-
Purcell, T.1
Buck, I.2
Mark, W.3
Hanrahan, P.4
-
16
-
-
33646055524
-
Multi-Level Ray Tracing Algorithm
-
Reshetov A., Soupikov A., and Hurley J. Multi-Level Ray Tracing Algorithm. In ACM Transactions on Graphics (Proceeding of SIGGRAPH 2005), 24(3), 1176-1185.
-
(2005)
ACM Transactions on Graphics (Proceeding of SIGGRAPH
, vol.24
, Issue.3
, pp. 1176-1185
-
-
Reshetov, A.1
Soupikov, A.2
Hurley, J.3
-
18
-
-
0023380250
-
Ray tracing complex models containing surface tessellations
-
Snyder J. and Barr A. Ray tracing complex models containing surface tessellations. In Computer Graphics (Proceeding of SIGGRAPH 1987), 21(4), 119-128.
-
(1987)
Computer Graphics (Proceeding of SIGGRAPH
, vol.21
, Issue.4
, pp. 119-128
-
-
Snyder, J.1
Barr, A.2
-
22
-
-
84880807043
-
Ray Tracing Deformable Scenes using Dynamic Bounding Volume Hierarchies
-
Wald I., Boulos S., and Shirley P. Ray Tracing Deformable Scenes using Dynamic Bounding Volume Hierarchies. In ACM Transactions on Graphics, 26(1), 1-18, 2007.
-
(2007)
ACM Transactions on Graphics
, vol.26
, Issue.1
, pp. 1-18
-
-
Wald, I.1
Boulos, S.2
Shirley, P.3
-
23
-
-
33748581856
-
Ray Tracing Animated Scenes using Coherent Grid Traversal
-
Wald I., Ize T., Kensler A., Knoll A., and Parker S. Ray Tracing Animated Scenes using Coherent Grid Traversal. In ACM Transactions on Graphics (Proceeding of SIGGRAPH2006). 25(3), 485-493.
-
ACM Transactions on Graphics (Proceeding of SIGGRAPH2006)
, vol.25
, Issue.3
, pp. 485-493
-
-
Wald, I.1
Ize, T.2
Kensler, A.3
Knoll, A.4
Parker, S.5
|