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Volumn 4858 LNCS, Issue , 2007, Pages 57-69

Gradient-based algorithms for finding nash equilibria in extensive form games

Author keywords

[No Author keywords available]

Indexed keywords

ALGORITHMS; INFORMATION ANALYSIS; OPTIMIZATION; PROBLEM SOLVING; REAL TIME SYSTEMS;

EID: 38449110214     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-540-77105-0_9     Document Type: Conference Paper
Times cited : (33)

References (22)
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    • Koller, D., Pfeffer, A.: Representations and solutions for game-theoretic problems. Artificial Intelligence 94(1), 167-215 (1997) (Early version appeared in IJCAI-95)
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    • Shi, J., Littman, M.: Abstraction methods for game theoretic poker. In: Computers and Games, Springer-Verlag, pp. 333-345. Springer, Heidelberg (2001)
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    • Ann Arbor, MI
    • Gilpin, A., Sandholm, T.: Lossless abstraction method for sequential games of imperfect information. Journal of the ACM (to appear) Early version appeared as Finding equilibria in large sequential games of imperfect information. In: Proceedings of the ACM Conference on Electronic Commerce (ACM-EC), Ann Arbor, MI, 2006 (2007)
    • (2006) Proceedings of the ACM Conference on Electronic Commerce (ACM-EC)
    • Gilpin, A.1    Sandholm, T.2
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    • Simple strategies for large zero-sum games with applications to complexity theory
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    • Lipton, R.J., Young, N.E.: Simple strategies for large zero-sum games with applications to complexity theory. In: Proceedings of the Annual Symposium on Theory of Computing (STOC), Montreal, Quebec, Canada, pp. 734-740 (1994)
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    • Lipton, R.J.1    Young, N.E.2
  • 13
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.