메뉴 건너뛰기




Volumn 134, Issue 1-2, 2002, Pages 201-240

The challenge of poker

Author keywords

Computer poker; Imperfect information; Neural networks; Opponent modeling; Simulations

Indexed keywords

ARTIFICIAL INTELLIGENCE; COMPUTER SIMULATION; DECISION MAKING; LEARNING SYSTEMS; PROBABILISTIC LOGICS; RISK ASSESSMENT;

EID: 0036149710     PISSN: 00043702     EISSN: None     Source Type: Journal    
DOI: 10.1016/S0004-3702(01)00130-8     Document Type: Article
Times cited : (228)

References (41)
  • 12
    • 0017484521 scopus 로고
    • Studies in machine cognition using the game of poker
    • (1977) Comm. ACM , vol.20 , Issue.4 , pp. 230-245
    • Findler, N.1
  • 15
  • 31
    • 0007901028 scopus 로고    scopus 로고
    • Abstraction models for game theoretic poker
    • I. Frank, T.A. Marsland (Eds.), Proceedings of the Second International Conference on Computers and Games, CG2000, Springer, Heidelberg
    • (2001) Lecture Notes in Computer Science , vol.2063
    • Shi, J.1    Littman, M.2
  • 34
    • 0020938473 scopus 로고
    • Flexible learning of problem solving heuristics through adaptive search
    • Karlsruhe, Germany
    • (1983) Proc. IJCAI-83 , pp. 422-425
    • Smith, S.1
  • 36
    • 0029276036 scopus 로고
    • Temporal difference learning and TD-Gammon
    • (1995) Comm. ACM , vol.38 , Issue.3 , pp. 58-68
    • Tesauro, G.1
  • 41
    • 0007951592 scopus 로고
    • Computation of optimal poker strategies
    • (1977) Oper. Res. , vol.25 , Issue.4 , pp. 541-562
    • Zadeh, N.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.