메뉴 건너뛰기




Volumn 317, Issue 5837, 2007, Pages 472-476

The scientific research potential of virtual worlds

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTER VISION; METHODOLOGY; RESEARCH; SOCIAL NETWORK; VIRTUAL REALITY;

EID: 34547606452     PISSN: 00368075     EISSN: 10959203     Source Type: Journal    
DOI: 10.1126/science.1146930     Document Type: Review
Times cited : (679)

References (64)
  • 4
  • 19
    • 34547595208 scopus 로고    scopus 로고
    • M. Rymaszewski et al., Second Life: The Official Guide (Wiley, Hoboken, NJ, 2007).
    • M. Rymaszewski et al., Second Life: The Official Guide (Wiley, Hoboken, NJ, 2007).
  • 34
    • 33846117941 scopus 로고    scopus 로고
    • P. Brey, F. Grodzinsky, L. Introna, Eds, Univ. of Twente, Enschede, Netherlands
    • K. K. Kimppa, A. Bissett, in Ethics of New Information Technology, P. Brey, F. Grodzinsky, L. Introna, Eds. (Univ. of Twente, Enschede, Netherlands, 2005), pp. 259-267.
    • (2005) Ethics of New Information Technology , pp. 259-267
    • Kimppa, K.K.1    Bissett, A.2
  • 55
  • 56
    • 0004191441 scopus 로고
    • Simon & Schuster, New York
    • S. Turkle, The Second Self (Simon & Schuster, New York, 1984).
    • (1984) The Second Self
    • Turkle, S.1
  • 59
    • 34547556868 scopus 로고    scopus 로고
    • S. Barab et al., in The Educational Design and Use of Simulation Computer Games, B. E. Shelton, D. Wiley, Eds. (Sense, Rotterdam, Netherlands, in press).
    • S. Barab et al., in The Educational Design and Use of Simulation Computer Games, B. E. Shelton, D. Wiley, Eds. (Sense, Rotterdam, Netherlands, in press).
  • 63
    • 84881245015 scopus 로고    scopus 로고
    • P. van den Bresselaar, Ed, Springer, Dordrecht, Netherlands
    • D. Pargman, in Communities and Technologies 2005, P. van den Bresselaar, Ed. (Springer, Dordrecht, Netherlands, 2005), pp. 95-110.
    • (2005) Communities and Technologies 2005 , pp. 95-110
    • Pargman, D.1
  • 64
    • 34547563332 scopus 로고    scopus 로고
    • This article was written while the author was working at NSF. Any opinions, findings, conclusions, or recommendations expressed in this material are those of the author and do not necessarily reflect the views of NSF. The author's work on World of Warcraft is a personal project, neither supported nor endorsed by any real-world organization
    • This article was written while the author was working at NSF. Any opinions, findings, conclusions, or recommendations expressed in this material are those of the author and do not necessarily reflect the views of NSF. The author's work on World of Warcraft is a personal project, neither supported nor endorsed by any real-world organization.


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.