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Volumn 33, Issue 6, 2007, Pages 406-419

Adaptive load balancing for raycasting of non-uniformly bricked volumes

Author keywords

Distributed applications; Distributed network graphics; Viewing algorithms

Indexed keywords

ALGORITHMS; COMPUTER GRAPHICS; DATA STRUCTURES; DISTRIBUTED COMPUTER SYSTEMS; TREES (MATHEMATICS);

EID: 34249052630     PISSN: 01678191     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.parco.2006.12.002     Document Type: Article
Times cited : (19)

References (20)
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  • 3
    • 0027869349 scopus 로고    scopus 로고
    • K.L. Ma, J.S. Painter, C.D. Hansen, M.F. Krogh, A data distributed, parallel algorithm for ray-traced volume rendering, in: PRS '93: Proceedings of the 1993 Symposium on Parallel Rendering, 1993, pp. 15-22.
  • 4
    • 0027846005 scopus 로고    scopus 로고
    • U. Neumann, Parallel volume-rendering algorithm performance on mesh-connected multicomputers, in: PRS '93: Proceedings of the 1993 Symposium on Parallel Rendering, 1993, pp. 97-104.
  • 5
    • 18144413750 scopus 로고    scopus 로고
    • M. Magallòn, M. Hopf, T. Ertl, Parallel volume rendering using PC graphics hardware, in: Pacific Conference on Computer Graphics and Applications, 2001, pp. 384-389.
  • 6
    • 34249042619 scopus 로고    scopus 로고
    • C. Bajaj, S. Park, A. Thane, Parallel multi-PC volume rendering system, CS & ICES Technical Report, University of Texas at Austin, 2002.
  • 7
    • 34248997804 scopus 로고    scopus 로고
    • M. Strengert, M. Magallòn, D. Weiskopf, S. Guthe, T. Ertl, Hierarchical visualization and compression of large volume datasets using GPU clusters, in: Eurographics Symposium on Parallel Graphics and Visualization, 2004, pp. 41-48.
  • 8
    • 33749446061 scopus 로고    scopus 로고
    • J. Allard, B. Raffin, A shader-based parallel rendering framework, in: Proceedings of IEEE Visualization Conference '05, 2005, pp. 127-134.
  • 9
    • 0242592238 scopus 로고    scopus 로고
    • J. Krüger, R. Westermann, Acceleration techniques for GPU-based volume rendering, in: Proceedings of IEEE Visualization '03, 2003, pp. 287-292.
  • 10
    • 34249004270 scopus 로고    scopus 로고
    • H. Scharsach, Advanced GPU raycasting, in: Proceedings of CESCG '05, 2005, pp. 67-76.
  • 11
    • 33745285344 scopus 로고    scopus 로고
    • S. Stegmaier, M. Strengert, T. Klein, T. Ertl, A simple and flexible volume rendering framework for graphics-hardware-based raycasting, in: Proceedings of the International Workshop on Volume Graphics '05, 2005, pp. 187-195.
  • 12
    • 33749427429 scopus 로고    scopus 로고
    • Exploiting frame-to-frame coherence for accelerating high-quality volume raycasting on graphics hardware
    • Silva C., Gröller E., and Rushmeier H. (Eds), IEE
    • Klein T., Strengert M., Stegmaier S., and Ertl T. Exploiting frame-to-frame coherence for accelerating high-quality volume raycasting on graphics hardware. In: Silva C., Gröller E., and Rushmeier H. (Eds). Proceedings of IEEE Visualization '05 (2005), IEE 223-230
    • (2005) Proceedings of IEEE Visualization '05 , pp. 223-230
    • Klein, T.1    Strengert, M.2    Stegmaier, S.3    Ertl, T.4
  • 13
    • 33745326117 scopus 로고    scopus 로고
    • M. Hadwiger, C. Sigg, H. Scharsach, K. Bühler, M. Gross, Real-time ray-casting and advanced shading of discrete isosurfaces, in: Proceedings of Eurographics '05, 2005, pp. 303-312.
  • 14
    • 34249021723 scopus 로고    scopus 로고
    • P. Ljung, Adaptive sampling in single pass, GPU-based raycasting of multiresolution volumes, in: Eurographics/IEEE International Workshop on Volume Graphics 2006, 2006.
  • 15
    • 34249067074 scopus 로고    scopus 로고
    • C. Wang, J. Gao, H.-W. Shen, Parallel multiresolution volume rendering of large data sets with error-guided load balancing, in: Eurographics Symposium on Parallel Graphics and Visualization, 2004, pp. 23-30.
  • 16
    • 34249079123 scopus 로고    scopus 로고
    • S. Marchesin, C. Mongenet, J.-M. Dischler, Dynamic load balancing for parallel volume rendering, in: Eurographics Symposium on Parallel Graphics and Visualization, Eurographics Association, 2006, pp. 51-58.
  • 17
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    • W.-J. Lee, V. Srini, T.-D. Han, Adaptive and scalable load balancing scheme for sort-last parallel volume rendering on GPU clusters, in: International Workshop on Volume Graphics, 2005.
  • 18
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    • B. Cabral, N. Cam, J. Foran, Accelerated volume rendering and tomographic reconstruction using texture mapping hardware, in: VVS '94: Proceedings of the 1994 Symposium on Volume Visualization, 1994, pp. 91-98.
  • 19
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    • Efficient ray tracing of volume data
    • Levoy M. Efficient ray tracing of volume data. ACM Transactions on Graphics 9 3 (1990) 245-261
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  • 20
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    • M. Weiler, M. Kraus, M. Merz, T. Ertl, Hardware-based ray casting for tetrahedral meshes, in: Proceedings of IEEE Visualization Conference '03, 2003, pp. 333-340.


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.