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Volumn 2006, Issue , 2006, Pages 96-100

A study of design requirements for mobile learning environments

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTATIONAL LINGUISTICS; GAME THEORY; MOBILE COMPUTING; PROJECT MANAGEMENT;

EID: 34247142015     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (71)

References (19)
  • 7
  • 8
    • 0034358601 scopus 로고    scopus 로고
    • Participatory simulations: Building collaborative understanding through immersive dynamic modeling
    • Collella, "Participatory simulations: Building collaborative understanding through immersive dynamic modeling," Journal of the Learning Science, vol. 9, pp. 471-500, 2000.
    • (2000) Journal of the Learning Science , vol.9 , pp. 471-500
    • Collella1
  • 11
    • 84869022908 scopus 로고    scopus 로고
    • Paper or Interactive? A Study of Prototyping Techniques for Ubiquitous Computing Environments
    • presented at, Ft. Lauderdale, Florida, USA
    • L. Liu and P. Khooshabeh, "Paper or Interactive? A Study of Prototyping Techniques for Ubiquitous Computing Environments," presented at Human Factors in Computing Systems, Ft. Lauderdale, Florida, USA., 2003.
    • (2003) Human Factors in Computing Systems
    • Liu, L.1    Khooshabeh, P.2
  • 16
    • 20744441195 scopus 로고    scopus 로고
    • G. Schwabe and C. G?h, Mobile Learning with a Mobile Game: Design and Motivational Effects, Journal of Computer Assisted Learning, 21, pp. 204, 2005.
    • G. Schwabe and C. G?h, "Mobile Learning with a Mobile Game: Design and Motivational Effects," Journal of Computer Assisted Learning, vol. 21, pp. 204, 2005.


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.