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Volumn 2006, Issue , 2006, Pages 190-195

Exploring the use of cellular phones for pervasive eLearning

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTER AIDED SOFTWARE ENGINEERING; INTERNET; LEARNING SYSTEMS; PERSONAL COMPUTERS; WIRELESS TELECOMMUNICATION SYSTEMS;

EID: 33750359765     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/PERCOMW.2006.54     Document Type: Conference Paper
Times cited : (6)

References (8)
  • 3
    • 0003152751 scopus 로고
    • Thinking technology: Toward a constructivist design model
    • Dave H. Jonassen. Thinking Technology: Toward a constructivist design model. Educational Technology, 34(3): 34-37, 1994
    • (1994) Educational Technology , vol.34 , Issue.3 , pp. 34-37
    • Jonassen, D.H.1
  • 5
    • 2942625049 scopus 로고    scopus 로고
    • Cultural framing of computer/video games
    • July
    • Kurt D. Squire. Cultural Framing of Computer/Video Games. Game Studies 2(1), July 2002 (http://www.gamestudies.org/0102/squire/)
    • (2002) Game Studies , vol.2 , Issue.1
    • Squire, K.D.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.