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Volumn , Issue , 2004, Pages 83-86

How is presence in non-immersive, non-realistic virtual environments possible?

Author keywords

Immersion; Non realistic environments; Presence

Indexed keywords

COMPUTER GRAPHICS; DATA PROCESSING;

EID: 29144460116     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1029949.1029964     Document Type: Conference Paper
Times cited : (12)

References (18)
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    • (1989) Iris , vol.9 , pp. 11-40
    • Bordwell, D.1
  • 5
    • 1442328765 scopus 로고    scopus 로고
    • Cognitive presence as a unified concept of virtual reality effectiveness
    • Nunez, D., & Blake, E.H. Cognitive presence as a unified concept of virtual reality effectiveness. Proceedings ACM AFRIGRAPH, 115-118. 2001
    • (2001) Proceedings ACM AFRIGRAPH , pp. 115-118
    • Nunez, D.1    Blake, E.H.2
  • 6
    • 1542315288 scopus 로고    scopus 로고
    • A direct comparison of presence levels in text-based and graphics-based virtual environments
    • Nunez, D. & Blake, E.H. A direct comparison of presence levels in text-based and graphics-based virtual environments. Proceedings ACM AFRIGRAPH, 53-56. 2003
    • (2003) Proceedings ACM AFRIGRAPH , pp. 53-56
    • Nunez, D.1    Blake, E.H.2
  • 7
    • 29144512430 scopus 로고    scopus 로고
    • The thematic baseline technique as a means of improving the sensitivity of self-report scales
    • Aalborg, October
    • Nunez, D. & Blake, E.H. The thematic baseline technique as a means of improving the sensitivity of self-report scales. Presented at PRESENCE 2003, Aalborg, October 2003
    • (2003) PRESENCE 2003
    • Nunez, D.1    Blake, E.H.2
  • 11
    • 4243094364 scopus 로고    scopus 로고
    • A note on presence terminology
    • Slater, M. A note on presence terminology, Presence connect, 3, 2003.
    • (2003) Presence Connect , pp. 3
    • Slater, M.1
  • 14
    • 0001340970 scopus 로고
    • Representations systems, perceptual position, and presence in immersive virtual environments
    • Slater, M. & Usoh, M. Representations systems, perceptual position, and presence in immersive virtual environments. Presence: Teleoperators and virtual environments, 2, 221-233, 1993.
    • (1993) Presence: Teleoperators and Virtual Environments , vol.2 , pp. 221-233
    • Slater, M.1    Usoh, M.2
  • 15
    • 84985084394 scopus 로고
    • Defining virtual reality: Dimensions determining telepresence
    • Steuer, J. Defining virtual reality: Dimensions determining telepresence. Journal of Communication, 42, 73-93, 1992.
    • (1992) Journal of Communication , vol.42 , pp. 73-93
    • Steuer, J.1
  • 16
    • 29144475963 scopus 로고    scopus 로고
    • When real seems mediated: Anti-presence
    • Aalborg, October
    • Timmins, L. R. & Lombard, M. When real seems mediated: anti-presence. Presented at PRESENCE 2003, Aalborg, October 2003
    • (2003) PRESENCE 2003
    • Timmins, L.R.1    Lombard, M.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.