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Volumn , Issue , 2003, Pages 53-56

A Direct Comparison of Presence Levels in Text-based and Graphics-based Virtual Environments

Author keywords

Presence; Priming; Virtual Environments

Indexed keywords

COGNITIVE SYSTEMS; COMPUTER GRAPHICS; DATA REDUCTION; DISPLAY DEVICES; IMAGE QUALITY; TEXT PROCESSING;

EID: 1542315288     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/602338.602340     Document Type: Conference Paper
Times cited : (5)

References (15)
  • 1
    • 0039623185 scopus 로고    scopus 로고
    • A virtual presence counter
    • Slater, M. & Steed, A. A virtual presence counter. Presence, 9 (2000), 413-434.
    • (2000) Presence , vol.9 , pp. 413-434
    • Slater, M.1    Steed, A.2
  • 2
    • 0000564575 scopus 로고    scopus 로고
    • Measuring presence in virtual environments: A presence questionnaire
    • Witmer, B. G., & Singer, M. J. Measuring presence in virtual environments: A presence questionnaire. Presence, (1998), 225-24.
    • (1998) Presence , pp. 225-224
    • Witmer, B.G.1    Singer, M.J.2
  • 6
    • 84985084394 scopus 로고
    • Defining virtual reality: Dimensions determining telepresence
    • Steuer, J. Defining virtual reality: dimensions determining telepresence. Journal of Communication, 42, (1992), 73-93.
    • (1992) Journal of Communication , vol.42 , pp. 73-93
    • Steuer, J.1
  • 7
    • 1542320544 scopus 로고    scopus 로고
    • The Mud Connector. Available Online: www.mudconnector.com
  • 8
    • 1442297700 scopus 로고    scopus 로고
    • Presence as a means for understanding user behaviour in virtual environments
    • Blake, E., Casanueva, J. & Nunez, D. Presence as a means for understanding user behaviour in virtual environments. South African Computer Journal, 26 (2000), 247-252
    • (2000) South African Computer Journal , vol.26 , pp. 247-252
    • Blake, E.1    Casanueva, J.2    Nunez, D.3
  • 10
    • 0038969300 scopus 로고    scopus 로고
    • Presence in text-based networked virtual environments or "MUDS"
    • Towell, J & Towell, E. Presence in text-based networked virtual environments or "MUDS". Presence, 6(5), (1997), 590-595.
    • (1997) Presence , vol.6 , Issue.5 , pp. 590-595
    • Towell, J.1    Towell, E.2
  • 11
    • 0040705374 scopus 로고    scopus 로고
    • Lessons from LambdaMOO: A social, text-based virtual environment
    • Schiano, D.J. Lessons from LambdaMOO: a social, text-based virtual environment. Presence, 8(2), (1999), 127-139.
    • (1999) Presence , vol.8 , Issue.2 , pp. 127-139
    • Schiano, D.J.1
  • 14
    • 1542350640 scopus 로고
    • Zork: A computerized fantasy simulation game
    • Lebling, P.D., Blank, M.S., & Andersen, T.A. Zork: A computerized fantasy simulation game. IEEE Computer, 12(4), (1979), 51-59.
    • (1979) IEEE Computer , vol.12 , Issue.4 , pp. 51-59
    • Lebling, P.D.1    Blank, M.S.2    Andersen, T.A.3
  • 15
    • 0036703954 scopus 로고    scopus 로고
    • Presence and the sixth sense
    • Slater, M. Presence and the sixth sense. Presence, 11(4), (2002), 435-43
    • (2002) Presence , vol.11 , Issue.4 , pp. 435-443
    • Slater, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.