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Volumn , Issue , 2000, Pages 455-464
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Illuminating micro geometry based on precomputed visibility
a a a a |
Author keywords
Frame buffer tricks; Graphics hardware; Illumination effects; Monte carlo techniques; Reflectance shading models; Texture mapping
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Indexed keywords
ALGORITHMS;
COMPUTATIONAL GEOMETRY;
DATA STRUCTURES;
LIGHT REFLECTION;
LIGHT SCATTERING;
MONTE CARLO METHODS;
RAY TRACING;
THREE DIMENSIONAL COMPUTER GRAPHICS;
BIDIRECTIONAL REFLECTANCE DISTRIBUTION FUNCTIONS;
GRAPHICS HARDWARE;
ILLUMINATION EFFECTS;
PRECOMPUTED VISIBILITY;
TEXTURE MAPPING;
INTERACTIVE COMPUTER GRAPHICS;
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EID: 0034448269
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/344779.344984 Document Type: Conference Paper |
Times cited : (57)
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References (31)
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