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Volumn 964, Issue , 2020, Pages 133-144

User Experience in Immersive VR-Based Serious Game: An Application in Highly Automated Driving Training

Author keywords

Highly automated driving; Immersive training; Mental model; Serious game; Usability; Virtual Reality

Indexed keywords

AUTOMATION; AUTOMOBILE DRIVERS; COGNITIVE SYSTEMS; HUMAN ENGINEERING; USABILITY ENGINEERING; VIRTUAL REALITY;

EID: 85067338497     PISSN: 21945357     EISSN: 21945365     Source Type: Book Series    
DOI: 10.1007/978-3-030-20503-4_12     Document Type: Conference Paper
Times cited : (15)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.