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Volumn 5, Issue 1, 2017, Pages 42-46

Pokémon’s progressive revelation: Notes on 20 years of game design

Author keywords

digital art; game design; game studies; games; Pok mon; vernacular culture

Indexed keywords


EID: 85011562272     PISSN: 20501579     EISSN: 20501587     Source Type: Journal    
DOI: 10.1177/2050157916678271     Document Type: Article
Times cited : (9)

References (4)
  • 1
    • 84920455212 scopus 로고    scopus 로고
    • Theorycrafting: The art and science of using numbers to interpret the world
    • Steinkuehler, Squire, Barab, (eds), Cambridge, UK, Cambridge University Press,. In, (Eds.), (.
    • Choontanom T., Nardi B., (2012). Theorycrafting: The art and science of using numbers to interpret the world. In Steinkuehler C., Squire K., Barab S., (Eds.), Games, learning, and society: Learning and meaning in the digital age (pp. 185–209). Cambridge, UK: Cambridge University Press.
    • (2012) Games, learning, and society: Learning and meaning in the digital age , pp. 185-209
    • Choontanom, T.1    Nardi, B.2
  • 3
    • 27844502766 scopus 로고    scopus 로고
    • How “Japanese” is Pokémon
    • Tobin, (ed), Durham, NC, Duke University Press,. In, (Ed.), (.
    • Iwabuchi K., (2004). How “Japanese” is Pokémon. In Tobin J., (Ed.), Pikachu’s global adventure: The rise and fall of Pokémon (pp. 53–79). Durham, NC: Duke University Press.
    • (2004) Pikachu’s global adventure: The rise and fall of Pokémon , pp. 53-79
    • Iwabuchi, K.1
  • 4
    • 81155148327 scopus 로고    scopus 로고
    • Pokémon 151: Complicating kawaii
    • Hjorth, Chan, (eds), London, UK, Routledge,. In, (Eds.), (.
    • Surman D., (2009). Pokémon 151: Complicating kawaii. In Hjorth L., Chan D., (Eds.), Gaming cultures and place in Asia-Pacific (pp. 158–178). London, UK: Routledge.
    • (2009) Gaming cultures and place in Asia-Pacific , pp. 158-178
    • Surman, D.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.