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Volumn 02-04-September-2006, Issue , 2006, Pages 299-308

Precomputed search trees: Planning for interactive goal-driven animation

Author keywords

[No Author keywords available]

Indexed keywords

AIR NAVIGATION; EFFICIENCY; FORESTRY; INTERACTIVE COMPUTER GRAPHICS; ITERATIVE METHODS; TABLE LOOKUP; VIRTUAL REALITY;

EID: 84981357571     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (76)

References (24)
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    • Interactive motion generation from examples
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    • [AF02] ARIKAN O., FORSYTH D. A.: Interactive motion generation from examples. ACM Transactions on Graphics 21, 3 (July 2002), 483-490.
    • (2002) ACM Transactions on Graphics , vol.21 , Issue.3 , pp. 483-490
    • Arikan, O.1    Forsyth, D.A.2
  • 2
    • 0346872402 scopus 로고    scopus 로고
    • Planning biped locomotion using motion capture data and probabilistic roadmaps
    • [CLS03] (Apr.
    • [CLS03] CHOI M. G., LEE J., SHIN S. Y.: Planning biped locomotion using motion capture data and probabilistic roadmaps. ACM Transactions on Graphics 22, 2 (Apr. 2003), 182-203.
    • (2003) ACM Transactions on Graphics , vol.22 , Issue.2 , pp. 182-203
    • Choi, M.G.1    Lee, J.2    Shin, S.Y.3
  • 3
    • 0035578069 scopus 로고    scopus 로고
    • The virtual stuntman: Dynamic characters with a repertoire of autonomous motor skills
    • [FvdPT01]
    • [FvdPT01] FALOUTSOS P., VAN DE PANNE M., TERZOPOULOS D.: The virtual stuntman: dynamic characters with a repertoire of autonomous motor skills. Computers and Graphics 25, 6 (2001), 933-953.
    • (2001) Computers and Graphics , vol.25 , Issue.6 , pp. 933-953
    • Faloutsos, P.1    Van De Panne, M.2    Terzopoulos, D.3
  • 4
    • 0030646718 scopus 로고    scopus 로고
    • Motion editing with spacetime constraints
    • [Gle97] Apr.
    • [Gle97] GLEICHER M.: Motion editing with spacetime constraints. In 1997 Symposium on Interactive 3D Graphics (Apr. 1997), pp. 139-148.
    • (1997) 1997 Symposium on Interactive 3D Graphics , pp. 139-148
    • Gleicher, M.1
  • 8
    • 0009458626 scopus 로고    scopus 로고
    • A grasp-based motion planning algorithm for character animation
    • [KvdP01]
    • [KvdP01] KALISIAK M., VAN DE PANNE M.: A grasp-based motion planning algorithm for character animation. J. Visualization and Computer Animation 12, 3 (2001), 117-129.
    • (2001) J. Visualization and Computer Animation , vol.12 , Issue.3 , pp. 117-129
    • Kalisiak, M.1    Van De Panne, M.2
  • 9
    • 77952010176 scopus 로고    scopus 로고
    • [LaV06] Cambridge University Press (also available at To be published in 2006.
    • [LaV06] LAVALLE S. M.: Planning Algorithms. Cambridge University Press (also available at http://msl.cs.uiuc.edu/planning/), 2006. To be published in 2006.
    • (2006) Planning Algorithms
    • Lavalle, S.M.1
  • 11
    • 33646051270 scopus 로고    scopus 로고
    • Learning physics-based motion style with nonlinear inverse optimization
    • [LHP05]
    • [LHP05] LIU C. K., HERTZMANN A., POPOVIC Z.: Learning physics-based motion style with nonlinear inverse optimization. ACM Trans. Graph 24, 3 (2005).
    • (2005) ACM Trans. Graph , vol.24 , pp. 3
    • Liu, C.K.1    Hertzmann, A.2    Popovic, Z.3
  • 16
    • 77953820033 scopus 로고    scopus 로고
    • Motion capture assisted animation: Texturing and synthesis
    • [PB02] July
    • [PB02] PULLEN K., BREGLER C.: Motion capture assisted animation: Texturing and synthesis. ACM Transactions on Graphics 21, 3 (July 2002), 501-508.
    • (2002) ACM Transactions on Graphics , vol.21 , Issue.3 , pp. 501-508
    • Pullen, K.1    Bregler, C.2
  • 19
    • 0023379184 scopus 로고
    • Flocks, herds, and schools: A distributed behavioral model
    • [Rey87] July
    • [Rey87] REYNOLDS C. W.: Flocks, herds, and schools: A distributed behavioral model. In Computer Graphics (SIGGRAPH '87 Proceedings) (July 1987), vol. 21, pp. 25-34.
    • (1987) Computer Graphics (SIGGRAPH '87 Proceedings) , vol.21 , pp. 25-34
    • Reynolds, C.W.1
  • 22
    • 0031269610 scopus 로고    scopus 로고
    • Interpolation synthesis of articulated figure motion
    • [WH97]
    • [WH97] WILEY D., HAHN J.: Interpolation synthesis of articulated figure motion. IEEE Computer Graphics and Application 17, 6 (1997), 39-45.
    • (1997) IEEE Computer Graphics and Application , vol.17 , Issue.6 , pp. 39-45
    • Wiley, D.1    Hahn, J.2
  • 23
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    • Motion warping
    • [WP95] Aug. Computer Graphics Proceedings, Annual Conference Series
    • [WP95] WITKIN A. P., POPOVÍC Z.: Motion warping. In Proceedings of SIGGRAPH 95 (Aug. 1995), Computer Graphics Proceedings, Annual Conference Series, pp. 105-108.
    • (1995) Proceedings of SIGGRAPH , vol.95 , pp. 105-108
    • Witkin, A.P.1    Popovíc, Z.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.