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Volumn 2015-April, Issue , 2015, Pages 2245-2254

Moving beyond fun: Evaluating serious experience in digital game

Author keywords

Critical play; Engagement; Evaluation; Games; Negative experience; Positive experience; Serious experience

Indexed keywords

HUMAN COMPUTER INTERACTION; HUMAN ENGINEERING;

EID: 84951111707     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2702123.2702204     Document Type: Conference Paper
Times cited : (41)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.