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Volumn 2015-January, Issue , 2015, Pages 554-560

Smooth UCT search in computer poker

Author keywords

[No Author keywords available]

Indexed keywords

GAME THEORY; TREES (MATHEMATICS);

EID: 84949796007     PISSN: 10450823     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (28)

References (27)
  • 1
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    • Peter Auer, Nicolò Cesa-Bianchi, and Paul Fischer. Finite-time analysis of the multiarmed bandit problem. Machine learning, 47(2-3):235-256, 2002.
    • (2002) Machine Learning , vol.47 , Issue.2-3 , pp. 235-256
    • Auer, P.1    Cesa-Bianchi, N.2    Fischer, P.3
  • 2
    • 79955835579 scopus 로고    scopus 로고
    • Multiple tree for partially observable Monte-Carlo tree search
    • Springer
    • David Auger. Multiple tree for partially observable monte-carlo tree search. In Applications of Evolutionary Computation, pages 53-62. Springer, 2011.
    • (2011) Applications of Evolutionary Computation , pp. 53-62
    • Auger, D.1
  • 3
    • 84883083628 scopus 로고    scopus 로고
    • The annual computer poker competition
    • Nolan Bard, John Hawkin, Jonathan Rubin, and Martin Zinkevich. The annual computer poker competition. AI Magazine, 34(2):112, 2013.
    • (2013) AI Magazine , vol.34 , Issue.2 , pp. 112
    • Bard, N.1    Hawkin, J.2    Rubin, J.3    Zinkevich, M.4
  • 6
    • 84923349132 scopus 로고    scopus 로고
    • Heads-up limit holdem poker is solved
    • Michael Bowling, Neil Burch, Michael Johanson, and Oskari Tammelin. Heads-up limit holdem poker is solved. Science, 347 (6218):145-149, 2015.
    • (2015) Science , vol.347 , Issue.6218 , pp. 145-149
    • Bowling, M.1    Burch, N.2    Johanson, M.3    Tammelin, O.4
  • 10
    • 38049037928 scopus 로고    scopus 로고
    • Efficient selectivity and backup operators in Monte-Carlo tree search
    • Springer
    • Rémi Coulom. Efficient selectivity and backup operators in monte-carlo tree search. In Computers and games, pages 72-83. Springer, 2007.
    • (2007) Computers and Games , pp. 72-83
    • Coulom, R.1
  • 16
    • 33750293964 scopus 로고    scopus 로고
    • Bandit based Monte-Carlo planning
    • Springer
    • Levente Kocsis and Csaba Szepesvári. Bandit based monte-carlo planning. In Machine Learning: ECML 2006, pages 282-293. Springer, 2006.
    • (2006) Machine Learning: ECML 2006 , pp. 282-293
    • Kocsis, L.1    Szepesvári, C.2
  • 18
    • 79953227801 scopus 로고    scopus 로고
    • Monte Carlo sampling for regret minimization in extensive games
    • Marc Lanctot, Kevin Waugh, Martin Zinkevich, and Michael H Bowling. Monte carlo sampling for regret minimization in extensive games. In NIPS, pages 1078-1086, 2009.
    • (2009) NIPS , pp. 1078-1086
    • Lanctot, M.1    Waugh, K.2    Zinkevich, M.3    Bowling, M.H.4
  • 20
    • 33744514808 scopus 로고    scopus 로고
    • Generalised weakened fictitious play
    • David S Leslie and Edmund J Collins. Generalised weakened fictitious play. Games and Economic Behavior, 56(2):285-298, 2006.
    • (2006) Games and Economic Behavior , vol.56 , Issue.2 , pp. 285-298
    • Leslie, D.S.1    Collins, E.J.2
  • 22
    • 84908365075 scopus 로고    scopus 로고
    • Alternative selection functions for information set Monte Carlo tree search
    • Viliam Lisý. Alternative selection functions for information set monte carlo tree search. Acta Polytechnica: Journal of Advanced Engineering, 54(5):333-340, 2014.
    • (2014) Acta Polytechnica: Journal of Advanced Engineering , vol.54 , Issue.5 , pp. 333-340
    • Lisý, V.1
  • 23
    • 84856471584 scopus 로고    scopus 로고
    • Computing approximate nash equilibria and robust best-responses using sampling
    • Marc Ponsen, Steven de Jong, and Marc Lanctot. Computing approximate nash equilibria and robust best-responses using sampling. Journal of Artificial Intelligence Research, 42(1):575-605, 2011.
    • (2011) Journal of Artificial Intelligence Research , vol.42 , Issue.1 , pp. 575-605
    • Ponsen, M.1    De Jong, S.2    Lanctot, M.3
  • 24
    • 79959727828 scopus 로고    scopus 로고
    • The state of solving large incomplete-information games, and application to poker
    • Tuomas Sandholm. The state of solving large incomplete-information games, and application to poker. AI Magazine, 31(4):13-32, 2010.
    • (2010) AI Magazine , vol.31 , Issue.4 , pp. 13-32
    • Sandholm, T.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.