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Volumn 64, Issue , 2017, Pages 253-260

Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) and evaluation of the nine DSM-5 Internet Gaming Disorder criteria

Author keywords

Behavioral addiction; Internet Gaming Disorder; Item Response Theory; Online game; Psychometric validation; Structural equation modeling

Indexed keywords

ADOLESCENT; ADULT; DECEPTION; DIAGNOSTIC TEST ACCURACY STUDY; DSM-5; FACTORIAL ANALYSIS; FEMALE; HUMAN; HUMAN EXPERIMENT; INSTRUMENT VALIDATION; INTERNET; MALE; MODEL; RELIABILITY; SENSITIVITY AND SPECIFICITY; SHOPPING; STATISTICAL MODEL; SYMPTOM; THEORETICAL MODEL; VALIDATION PROCESS; VALIDITY; ADDICTION; DIAGNOSTIC AND STATISTICAL MANUAL OF MENTAL DISORDERS; FACTOR ANALYSIS; HUNGARY; MIDDLE AGED; PSYCHOLOGICAL RATING SCALE; PSYCHOLOGY; PSYCHOMETRY; REPRODUCIBILITY; STANDARDS; STATISTICS AND NUMERICAL DATA; VALIDATION STUDY; VIDEO GAME; YOUNG ADULT;

EID: 84949637259     PISSN: 03064603     EISSN: 18736327     Source Type: Journal    
DOI: 10.1016/j.addbeh.2015.11.005     Document Type: Article
Times cited : (243)

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