-
1
-
-
38649094993
-
-
John Wiley & Sons New Jersey
-
C. Eastman, P. Teicholz, R. Sacks, and K. Liston BIM Handbook: A Guide to Building Information Modeling for Owners, Managers, Designers, Engineers and Contractors 2008 John Wiley & Sons New Jersey
-
(2008)
BIM Handbook: A Guide to Building Information Modeling for Owners, Managers, Designers, Engineers and Contractors
-
-
Eastman, C.1
Teicholz, P.2
Sacks, R.3
Liston, K.4
-
2
-
-
84856211831
-
Model interoperability in building information modelling
-
J. Steel, R. Drogemuller, and B. Toth Model interoperability in building information modelling Softw. Syst. Model. 11 2012 99 109
-
(2012)
Softw. Syst. Model.
, vol.11
, pp. 99-109
-
-
Steel, J.1
Drogemuller, R.2
Toth, B.3
-
6
-
-
84863503172
-
-
CRC Press
-
S. Paavola, H. Kerosuo, T. Mäki, J. Korpela, and R. Miettinen BIM Technologies and Collaboration in a Life-cycle Project, eWork and eBusiness in Architecture, Engineering and Construction: ECPPM 2012 2012 CRC Press 855 862
-
(2012)
BIM Technologies and Collaboration in a Life-cycle Project, eWork and eBusiness in Architecture, Engineering and Construction: ECPPM 2012
, pp. 855-862
-
-
Paavola, S.1
Kerosuo, H.2
Mäki, T.3
Korpela, J.4
Miettinen, R.5
-
7
-
-
84881657338
-
Before stabilization: communication and non-standardization of 3D digital models in the building industry
-
U. Plesner, and M. Horst Before stabilization: communication and non-standardization of 3D digital models in the building industry Inf. Commun. Soc. 16 2013 1115 1138
-
(2013)
Inf. Commun. Soc.
, vol.16
, pp. 1115-1138
-
-
Plesner, U.1
Horst, M.2
-
8
-
-
33749552228
-
Collaborative design using a shared IFC building model - learning from experience
-
J. Plume, and J. Mitchell Collaborative design using a shared IFC building model - learning from experience Autom. Constr. 16 2007 28 36
-
(2007)
Autom. Constr.
, vol.16
, pp. 28-36
-
-
Plume, J.1
Mitchell, J.2
-
9
-
-
84870822070
-
Implementing 'site BIM': a case study of ICT innovation on a large hospital project
-
R. Davies, and C. Harty Implementing 'site BIM': a case study of ICT innovation on a large hospital project Autom. Constr. 30 2013 15 24
-
(2013)
Autom. Constr.
, vol.30
, pp. 15-24
-
-
Davies, R.1
Harty, C.2
-
11
-
-
84888386805
-
An augmented 3D iPad mobile application for communication, collaboration, and learning (CCL) of building MEP systems
-
Z. Shen, and L. Jiang An augmented 3D iPad mobile application for communication, collaboration, and learning (CCL) of building MEP systems J. Comput. Civ. Eng. ASCE 2012 204 212
-
(2012)
J. Comput. Civ. Eng. ASCE
, pp. 204-212
-
-
Shen, Z.1
Jiang, L.2
-
15
-
-
79954601661
-
Integrating BIM and gaming for real-time interactive architectural visualization
-
W. Yan, C. Culp, and R. Graf Integrating BIM and gaming for real-time interactive architectural visualization Autom. Constr. 20 2011 446 458
-
(2011)
Autom. Constr.
, vol.20
, pp. 446-458
-
-
Yan, W.1
Culp, C.2
Graf, R.3
-
16
-
-
79751481664
-
Developing an experienced-based design review application for healthcare facilities using a 3D game engine
-
S. Kumar, M. Hedrick, C. Wiacek, and J. Messner Developing an experienced-based design review application for healthcare facilities using a 3D game engine ITcon 16 2011 85 104
-
(2011)
ITcon
, vol.16
, pp. 85-104
-
-
Kumar, S.1
Hedrick, M.2
Wiacek, C.3
Messner, J.4
-
18
-
-
34547366263
-
The Effects of Low Frame Rate on a Measure for User Performance in Virtual Environments
-
Department of Computer Science, University of Edinburgh
-
M. Reddy The Effects of Low Frame Rate on a Measure for User Performance in Virtual Environments Technical Report ECS-CSG-36-97 1997 Department of Computer Science, University of Edinburgh
-
(1997)
Technical Report ECS-CSG-36-97
-
-
Reddy, M.1
-
19
-
-
34547300599
-
On frame rate and player performance in first person shooter games
-
K. Claypool, and M. Claypool On frame rate and player performance in first person shooter games Multimedia Systems 13 2007 3 17
-
(2007)
Multimedia Systems
, vol.13
, pp. 3-17
-
-
Claypool, K.1
Claypool, M.2
-
20
-
-
0032184146
-
Presence in virtual environments as a function of type of input device and display update rate
-
W. Barfield, K. Baird, and O. Bjorneseth Presence in virtual environments as a function of type of input device and display update rate Displays 19 2 1998 91 98
-
(1998)
Displays
, vol.19
, Issue.2
, pp. 91-98
-
-
Barfield, W.1
Baird, K.2
Bjorneseth, O.3
-
21
-
-
0036565815
-
Evaluating graphics displays for complex 3D models
-
D.J. Kasik, J.J. Troy, S.R. Amorosi, M.O. Murray, and S.N. Swamy Evaluating graphics displays for complex 3D models Comput. Graph. Appl. 22 3 2002 56 64
-
(2002)
Comput. Graph. Appl.
, vol.22
, Issue.3
, pp. 56-64
-
-
Kasik, D.J.1
Troy, J.J.2
Amorosi, S.R.3
Murray, M.O.4
Swamy, S.N.5
-
25
-
-
67549084532
-
Level design optimization guidelines for game artists using the epic games: unreal editor and unreal engine 2
-
C. Rubino, and J. Power Level design optimization guidelines for game artists using the epic games: unreal editor and unreal engine 2 Comput. Entertain. (CIE) 6 4 2008 55
-
(2008)
Comput. Entertain. (CIE)
, vol.6
, Issue.4
, pp. 55
-
-
Rubino, C.1
Power, J.2
-
29
-
-
67649848139
-
Modern OpenGL usage: using vertex buffer objects well
-
M.J. Kilgard Modern OpenGL usage: using vertex buffer objects well SIGGRAPH Asia'08 courses 2008 (13:1-13:31)
-
(2008)
SIGGRAPH Asia'08 courses
, pp. 131-1331
-
-
Kilgard, M.J.1
-
30
-
-
25144435474
-
A comparative study of acceleration techniques for geometric visualization
-
Springer Berlin Heidelberg
-
P. Castelló, J.F. Ramos, and M. Chover A comparative study of acceleration techniques for geometric visualization Computational Science-ICCS 2005 2005 Springer Berlin Heidelberg 240 247
-
(2005)
Computational Science-ICCS 2005
, pp. 240-247
-
-
Castelló, P.1
Ramos, J.F.2
Chover, M.3
-
33
-
-
0038443259
-
-
Morgan Kaufmann
-
D. Luebke, M. Reddy, J. Cohen, A. Varshney, B. Watson, and R. Huebner Level of Detail for 3D Graphics 2002 Morgan Kaufmann
-
(2002)
Level of Detail for 3D Graphics
-
-
Luebke, D.1
Reddy, M.2
Cohen, J.3
Varshney, A.4
Watson, B.5
Huebner, R.6
-
37
-
-
0041311193
-
A survey of visibility for walkthrough applications
-
D. Cohen-Or, Y.L. Chrysanthou, C.T. Silva, and F. Durand A survey of visibility for walkthrough applications IEEE Trans. Vis. Comput. Graph. 9 3 2003 412 431
-
(2003)
IEEE Trans. Vis. Comput. Graph.
, vol.9
, Issue.3
, pp. 412-431
-
-
Cohen-Or, D.1
Chrysanthou, Y.L.2
Silva, C.T.3
Durand, F.4
-
38
-
-
0017006620
-
Hierarchical geometric models for visible surface algorithm
-
J. Clark Hierarchical geometric models for visible surface algorithm Commun. ACM 19 10 1976 547 554
-
(1976)
Commun. ACM
, vol.19
, Issue.10
, pp. 547-554
-
-
Clark, J.1
-
41
-
-
79551684684
-
-
BuildingSMART, IFC2x Edition 3 TC1 Available from: http://www.buildingsmart-tech.org/specifications/ifc-releases/ifc2x3-tc1-release/summary 2007
-
(2007)
IFC2x Edition 3 TC1
-
-
Buildingsmart1
-
42
-
-
84925811147
-
-
ExKode Dxtory Available from: http://exkode.com/dxtory-features-en.html 2013
-
(2013)
-
-
Exkode Dxtory1
-
44
-
-
84925705817
-
-
Crytek, and RenderDoc Available from: http://cryengine.com/renderdoc 2014
-
(2014)
RenderDoc
-
-
Crytek1
-
45
-
-
84925735710
-
-
GPU-Z, and Techpowerup Available from: http://www.techpowerup.com/gpuz/ 2013
-
(2013)
GPU-Z, Techpowerup
-
-
-
49
-
-
42949090267
-
CHC++: coherent hierarchical culling revisited
-
O. Mattausch, J. Bittner, and M. Wimmer CHC++: coherent hierarchical culling revisited Comput. Graph. Forum 27 2 2008 221 230
-
(2008)
Comput. Graph. Forum
, vol.27
, Issue.2
, pp. 221-230
-
-
Mattausch, O.1
Bittner, J.2
Wimmer, M.3
-
50
-
-
4644259399
-
Coherent hierarchical culling: hardware occlusion queries made useful
-
J. Bittner, M. Wimmer, H. Piringer, and W. Purgathofer Coherent hierarchical culling: hardware occlusion queries made useful Comput. Graph. Forum 23 3 2004 615 624
-
(2004)
Comput. Graph. Forum
, vol.23
, Issue.3
, pp. 615-624
-
-
Bittner, J.1
Wimmer, M.2
Piringer, H.3
Purgathofer, W.4
-
51
-
-
84925735708
-
-
RDF, and DLL IFC Engine Available from: http://rdf.bg/ifc-engine-dll.php 2014
-
(2014)
DLL IFC Engine
-
-
-
52
-
-
0010221212
-
Heuristics for ray tracing using space subdivision
-
J.D. Macdonald, and K.S. Booth Heuristics for ray tracing using space subdivision Vis. Comput. 6 6 1990 153 165
-
(1990)
Vis. Comput.
, vol.6
, Issue.6
, pp. 153-165
-
-
Macdonald, J.D.1
Booth, K.S.2
|