메뉴 건너뛰기




Volumn 9, Issue 3, 2003, Pages 412-431

A survey of visibility for walkthrough applications

Author keywords

Interactive rendering; Occlusion culling; Visibility computations; Walkthrough systems

Indexed keywords

COMPUTATIONAL COMPLEXITY; COMPUTATIONAL GEOMETRY; DATA STRUCTURES; IMAGE PROCESSING; INTERACTIVE COMPUTER GRAPHICS;

EID: 0041311193     PISSN: 10772626     EISSN: None     Source Type: Journal    
DOI: 10.1109/TVCG.2003.1207447     Document Type: Article
Times cited : (262)

References (98)
  • 1
    • 0012139629 scopus 로고
    • Increasing update rates in the building walkthrough system with automatic model-space subdivision and potentially visible set calculations
    • PhD thesis, Univ. of North Carolina, Chappel Hill
    • J. Airey, "Increasing Update Rates in the Building Walkthrough System with Automatic Model-Space Subdivision and Potentially Visible Set Calculations," PhD thesis, Univ. of North Carolina, Chappel Hill, 1991.
    • (1991)
    • Airey, J.1
  • 2
    • 0025396009 scopus 로고
    • Towards image realism with interactive update rates in complex virtual building environments
    • Mar.
    • J.M. Airey, J.H. Rohlf, and F.P. Brooks Jr., "Towards Image Realism with Interactive Update Rates in Complex Virtual Building Environments," Computer Graphics (1990 Symp. Interacting 3D Graphics), vol. 24, no. 2, pp. 41-50, Mar. 1990.
    • (1990) Computer Graphics (1990 Symp. Interacting 3D Graphics) , vol.24 , Issue.2 , pp. 41-50
    • Airey, J.M.1    Rohlf, J.H.2    Brooks F.P., Jr.3
  • 4
    • 0037551324 scopus 로고    scopus 로고
    • Integrating occlusion culling and levels of details through hardly-visible sets
    • C. Andujar, C. Saona-Vazquez, I. Navazo, and P. Brunet, "Integrating Occlusion Culling and Levels of Details through Hardly-Visible Sets," Computer Graphics Forum, vol. 19, no. 3, pp. 499-506, 2000.
    • (2000) Computer Graphics Forum , vol.19 , Issue.3 , pp. 499-506
    • Andujar, C.1    Saona-Vazquez, C.2    Navazo, I.3    Brunet, P.4
  • 5
    • 85159591674 scopus 로고
    • Some techniques for shading machine renderings of solids
    • A. Appel, "Some Techniques for Shading Machine Renderings of Solids," Proc. AFIPS 1968 Spring Joint Computer Conf., vol. 32, pp. 37-45, 1968.
    • (1968) Proc. AFIPS 1968 Spring Joint Computer Conf. , vol.32 , pp. 37-45
    • Appel, A.1
  • 6
    • 0002320992 scopus 로고    scopus 로고
    • Optimized view frustum culling algorithms for bounding boxes
    • U. Assarsson and T. Möller, "Optimized View Frustum Culling Algorithms for Bounding Boxes," J. Graphics Tools, vol. 5, no. 1, pp. 9-22, 2000.
    • (2000) J. Graphics Tools , vol.5 , Issue.1 , pp. 9-22
    • Assarsson, U.1    Möller, T.2
  • 7
    • 0000853247 scopus 로고    scopus 로고
    • Radiance interpolants for accelerated bounded-error ray tracing
    • July
    • K. Bala, J. Dorsey, and S. Teller, "Radiance Interpolants for Accelerated Bounded-Error Ray Tracing," ACM Trans. Graphics, vol. 18, no. 3, pp. 213-256, July 1999.
    • (1999) ACM Trans. Graphics , vol.18 , Issue.3 , pp. 213-256
    • Bala, K.1    Dorsey, J.2    Teller, S.3
  • 10
    • 0347963795 scopus 로고    scopus 로고
    • Opengl-assisted occlusion culling for large polygonal models
    • D. Bartz, M. Meiner, and T. Httner, "Opengl-Assisted Occlusion Culling for Large Polygonal Models," Computer & Graphics, vol. 23, no. 5, pp. 667-679, 1999.
    • (1999) Computer & Graphics , vol.23 , Issue.5 , pp. 667-679
    • Bartz, D.1    Meiner, M.2    Httner, T.3
  • 12
    • 0342468770 scopus 로고    scopus 로고
    • Directional discretized occluders for accelerated occlusion culling
    • F. Bernardini, J.T. Klosowski, and J. El-Sana, "Directional Discretized Occluders for Accelerated Occlusion Culling," Computer Graphics Forum, vol. 19, no. 3, pp. 507-516, 2000.
    • (2000) Computer Graphics Forum , vol.19 , Issue.3 , pp. 507-516
    • Bernardini, F.1    Klosowski, J.T.2    El-Sana, J.3
  • 14
    • 0035801027 scopus 로고    scopus 로고
    • Hoops: 3D curves as conservative occluders for cell-visibility
    • P. Brunet, I. Navazo, I. Rossignac, and C. Saona-Vázquez, "Hoops: 3D Curves as Conservative Occluders for Cell-Visibility," Computer Graphics Forum, vol. 20, no. 3, pp. 431-442, 2001.
    • (2001) Computer Graphics Forum , vol.20 , Issue.3 , pp. 431-442
    • Brunet, P.1    Navazo, I.2    Rossignac, I.3    Saona-Vázquez, C.4
  • 15
    • 0003870599 scopus 로고
    • A subdivision algorithm for computer display of curved surfaces
    • PhD thesis, Univ. of Utah, Dec.
    • E. Catmull, "A Subdivision Algorithm for Computer Display of Curved Surfaces," PhD thesis, Univ. of Utah, Dec. 1974.
    • (1974)
    • Catmull, E.1
  • 16
    • 85034219450 scopus 로고
    • Near real-time shadow generation using BSP trees
    • N. Chin and S. Feiner, "Near Real-Time Shadow Generation Using BSP Trees," ACM Computer Graphics, vol. 23, no. 3, pp. 99-106, 1989.
    • (1989) ACM Computer Graphics , vol.23 , Issue.3 , pp. 99-106
    • Chin, N.1    Feiner, S.2
  • 17
    • 0003583080 scopus 로고    scopus 로고
    • Interactive ray tracing with the visibility complex
    • F.S. Cho and D. Forsyth, "Interactive Ray Tracing with the Visibility Complex," Computer & Graphics, vol. 23, no. 5, pp. 703-717, 1999.
    • (1999) Computer & Graphics , vol.23 , Issue.5 , pp. 703-717
    • Cho, F.S.1    Forsyth, D.2
  • 18
    • 0004207658 scopus 로고    scopus 로고
    • Shadow computation for 3D interaction and animation
    • PhD thesis, Queen Mary and Westfield College, Univ. of London, Feb.
    • Y. Chrysanthou, "Shadow Computation for 3D Interaction and Animation," PhD thesis, Queen Mary and Westfield College, Univ. of London, Feb. 1996.
    • (1996)
    • Chrysanthou, Y.1
  • 19
    • 0017006620 scopus 로고
    • Hierarchical geometric models for visible surface algorithms
    • Oct.
    • J.H. Clark, "Hierarchical Geometric Models for Visible Surface Algorithms," Comm. ACM, vol. 19, no. 10, pp. 547-554, Oct. 1976.
    • (1976) Comm. ACM , vol.19 , Issue.10 , pp. 547-554
    • Clark, J.H.1
  • 20
    • 0347537603 scopus 로고    scopus 로고
    • Conservative visibility and strong occlusion for viewspace partitioning of densely occluded scenes
    • D. Cohen-Or, G. Fibich, D. Halperin, and E. Zadicario, "Conservative Visibility and Strong Occlusion for Viewspace Partitioning of Densely Occluded Scenes," Computer Graphics Forum, vol. 17, no. 3, pp. 243-254, 1998.
    • (1998) Computer Graphics Forum , vol.17 , Issue.3 , pp. 243-254
    • Cohen-Or, D.1    Fibich, G.2    Halperin, D.3    Zadicario, E.4
  • 22
    • 84989499799 scopus 로고
    • Visibility and dead-zones in digital terrain maps
    • Aug.
    • D. Cohen-Or and A. Shaked, "Visibility and Dead-Zones in Digital Terrain Maps," Computer Graphics Forum, vol. 14, no. 3, pp. 171-180, Aug. 1995.
    • (1995) Computer Graphics Forum , vol.14 , Issue.3 , pp. 171-180
    • Cohen-Or, D.1    Shaked, A.2
  • 23
    • 0032228760 scopus 로고    scopus 로고
    • Visibility streaming for network-based walkthroughs
    • June
    • D. Cohen-Or and E. Zadicario, "Visibility Streaming for Network-Based Walkthroughs," Proc. Graphics Interface '98, pp. 1-7, June 1998.
    • (1998) Proc. Graphics Interface '98 , pp. 1-7
    • Cohen-Or, D.1    Zadicario, E.2
  • 25
    • 0030646717 scopus 로고    scopus 로고
    • Real-time occlusion culling for models with large occluders
    • Apr.
    • S. Coorg and S. Teller, "Real-Time Occlusion Culling for Models with Large Occluders," Proc. 1997 Symp. Interactive 3D Graphics, pp. 83-90, Apr. 1997.
    • (1997) Proc. 1997 Symp. Interactive 3D Graphics , pp. 83-90
    • Coorg, S.1    Teller, S.2
  • 28
    • 0042219816 scopus 로고    scopus 로고
    • Computer graphics
    • J.E. Goodman and J. O'Rourke, eds., chapter 42; Boca Raton, Fla.: CRC Press LLC
    • D.P. Dobkin and S. Teller, "Computer Graphics," Handbook of Discrete and Computational Geometry, J.E. Goodman and J. O'Rourke, eds., chapter 42, pp. 779-796, Boca Raton, Fla.: CRC Press LLC, 1997.
    • (1997) Handbook of Discrete and Computational Geometry , pp. 779-796
    • Dobkin, D.P.1    Teller, S.2
  • 30
    • 0003607503 scopus 로고    scopus 로고
    • 3D visibility: Analytical study and applications
    • PhD thesis, Université Joseph Fourier, Grenoble, France, July
    • F. Durand, "3D Visibility: Analytical Study and Applications," PhD thesis, Université Joseph Fourier, Grenoble, France, July 1999.
    • (1999)
    • Durand, F.1
  • 31
    • 0034447389 scopus 로고    scopus 로고
    • Conservative visibility preprocessing using extended projections
    • July
    • F. Durand, G. Drettakis, J. Thollot, and C. Puech, "Conservative Visibility Preprocessing Using Extended Projections," Proc. SIGGRAPH 2000, pp. 239-248, July 2000.
    • (2000) Proc. SIGGRAPH 2000 , pp. 239-248
    • Durand, F.1    Drettakis, G.2    Thollot, J.3    Puech, C.4
  • 33
  • 36
    • 0030354342 scopus 로고    scopus 로고
    • Database management for interactive display of large architectural models
    • May
    • T.A. Funkhouser, "Database Management for Interactive Display of Large Architectural Models," Graphics Interface, pp. 1-8, May 1996.
    • (1996) Graphics Interface , pp. 1-8
    • Funkhouser, T.A.1
  • 37
  • 38
    • 33749816840 scopus 로고
    • Management of large amounts of data in interactive building walkthroughs
    • Mar.
    • T.A. Funkhouser, C.H. Séquin, and S.J. Teller, "Management of Large Amounts of Data in Interactive Building Walkthroughs," Proc. 1992 Symp. Interactive 3D Graphics, vol.25, no. 2, pp. 11-20, Mar. 1992.
    • (1992) Proc. 1992 Symp. Interactive 3D Graphics , vol.25 , Issue.2 , pp. 11-20
    • Funkhouser, T.A.1    Séquin, C.H.2    Teller, S.J.3
  • 41
  • 42
    • 84951995288 scopus 로고    scopus 로고
    • Occlusion culling with optimized hierachical z-buffering
    • N. Greene, "Occlusion Culling with Optimized Hierachical z-Buffering," ACM SIGGRAPH Visual Proc. 1999, 1999.
    • (1999) ACM SIGGRAPH Visual Proc. 1999
    • Greene, N.1
  • 43
    • 84951995288 scopus 로고    scopus 로고
    • Occlusion culling with optimized hierachical z-buffering (CDRom Only)
    • N. Greene, "Occlusion Culling with Optimized Hierachical z-Buffering (CDRom Only)," ACM SIGGRAPH Visual Proc. 1999, 1999.
    • (1999) ACM SIGGRAPH Visual Proc. 1999
    • Greene, N.1
  • 44
    • 84951995288 scopus 로고    scopus 로고
    • Occlusion culling with optimized hierachical z-buffering
    • N. Greene, "Occlusion Culling with Optimized Hierachical z-Buffering," ACM SIGGRAPH Course Notes #30, 2001.
    • ACM SIGGRAPH Course Notes #30 , pp. 2001
    • Greene, N.1
  • 45
    • 0042220681 scopus 로고    scopus 로고
    • A quality knob for non-conservative culling with hierarchical z-buffering
    • N. Greene, "A Quality Knob for Non-Conservative Culling with Hierarchical z-Buffering," ACM SIGGRAPH Course Notes #30, 2001.
    • (2001) ACM SIGGRAPH Course Notes #30
    • Greene, N.1
  • 48
    • 33751098538 scopus 로고
    • A rapid hierarchical radiosity algorithm
    • T.W. Sederberg, ed.; July
    • P. Hanrahan, D. Salzman, and L. Aupperle, "A Rapid Hierarchical Radiosity Algorithm," ACM Computer Graphics, T.W. Sederberg, ed., vol. 25, pp. 197-206, July 1991.
    • (1991) ACM Computer Graphics , vol.25 , pp. 197-206
    • Hanrahan, P.1    Salzman, D.2    Aupperle, L.3
  • 51
    • 0043222962 scopus 로고    scopus 로고
    • Efficient algorithms for computing conservative portal visibility information
    • Aug.
    • W.F.H. Jiménez, C. Esperança, and A.A.F. Oliveira, "Efficient Algorithms for Computing Conservative Portal Visibility Information," Computer Graphics Forum, vol. 19, no. 3, pp. 489-498, Aug. 2000.
    • (2000) Computer Graphics Forum , vol.19 , Issue.3 , pp. 489-498
    • Jiménez, W.F.H.1    Esperança, C.2    Oliveira, A.A.F.3
  • 52
    • 0001310544 scopus 로고
    • A new approach to the 'hidden line' problem
    • Aug.
    • C.B. Jones, "A New Approach to the 'Hidden Line' Problem," Computer J., vol. 14, no. 3, pp. 232-237, Aug. 1971.
    • (1971) Computer J. , vol.14 , Issue.3 , pp. 232-237
    • Jones, C.B.1
  • 54
    • 0034172313 scopus 로고    scopus 로고
    • The prioritized-layered projection algorithm for visible set estimation
    • Apr.-June
    • J.T. Klosowski and C.T. Silva, "The Prioritized-Layered Projection Algorithm for Visible Set Estimation," IEEE Trans. Visualization and Computer Graphics, vol. 6, no. 2, pp. 108-123, Apr.-June 2000.
    • (2000) IEEE Trans. Visualization and Computer Graphics , vol.6 , Issue.2 , pp. 108-123
    • Klosowski, J.T.1    Silva, C.T.2
  • 55
    • 0035483255 scopus 로고    scopus 로고
    • Efficient conservative visibility culling using the prioritized-layered projection algorithm
    • Oct.-Nov.
    • J.T. Klosowski and C.T. Silva, "Efficient Conservative Visibility Culling Using the Prioritized-Layered Projection Algorithm," IEEE Trans. Visualization and Computer Graphics, vol. 7, no. 4, pp. 365-379, Oct.-Nov. 2001.
    • (2001) IEEE Trans. Visualization and Computer Graphics , vol.7 , Issue.4 , pp. 365-379
    • Klosowski, J.T.1    Silva, C.T.2
  • 56
    • 0033345578 scopus 로고    scopus 로고
    • Rendering on a budget: A framework for time-critical rendering
    • Oct.
    • J.T. Klosowski and C.T. Silva, "Rendering on a Budget: A Framework for Time-Critical Rendering," Proc. IEEE Visualization '99, pp. 115-122, Oct. 1999.
    • (1999) Proc. IEEE Visualization '99 , pp. 115-122
    • Klosowski, J.T.1    Silva, C.T.2
  • 59
    • 0346966912 scopus 로고    scopus 로고
    • Hierarchical back-face computation
    • Oct.
    • S. Kumar, D. Manocha, W. Garrett, and M. Lin, "Hierarchical Back-Face Computation," Computers and Graphics, vol. 23, no. 5, pp. 681-692, Oct. 1999.
    • (1999) Computers and Graphics , vol.23 , Issue.5 , pp. 681-692
    • Kumar, S.1    Manocha, D.2    Garrett, W.3    Lin, M.4
  • 60
    • 0032659265 scopus 로고    scopus 로고
    • Preprocessing occlusion for real-time selective refinement (Color Plate S. 221)
    • Apr.
    • F.-A. Law and T.-S. Tan, "Preprocessing Occlusion for Real-Time Selective Refinement (Color Plate S. 221).," Proc. 1999 Symp. Interactive 3D Graphics, pp. 47-54, Apr. 1999.
    • (1999) Proc. 1999 Symp. Interactive 3D Graphics , pp. 47-54
    • Law, F.-A.1    Tan, T.-S.2
  • 62
    • 0029194987 scopus 로고
    • Portals and mirrors: Simple, fast evaluation of potentially visible sets
    • P. Hanrahan and J. Winget, eds.; Apr.
    • D. Luebke and C. Georges, "Portals and Mirrors: Simple, Fast Evaluation of Potentially Visible Sets," Proc. 1995 Symp. Interactive 3D Graphics, P. Hanrahan and J. Winget, eds., pp. 105-106, Apr. 1995.
    • (1995) Proc. 1995 Symp. Interactive 3D Graphics , pp. 105-106
    • Luebke, D.1    Georges, C.2
  • 66
    • 0010924679 scopus 로고    scopus 로고
    • A qualitative and quantitative visibility analysis in urban scenes
    • B. Nadler, G. Fibish, S. Lev-Yehudi, and D. Cohen-Or, "A Qualitative and Quantitative Visibility Analysis in Urban Scenes," Computer & Graphics, vol. 23, no. 5, pp. 655-666, 1999.
    • (1999) Computer & Graphics , vol.23 , Issue.5 , pp. 655-666
    • Nadler, B.1    Fibish, G.2    Lev-Yehudi, S.3    Cohen-Or, D.4
  • 67
    • 0026862974 scopus 로고
    • Partitioning tree image representation and generation from 3D geometric models
    • B.F. Naylor, "Partitioning Tree Image Representation and Generation from 3D Geometric Models," Proc. Graphics Interface '92, pp. 201-212, 1992.
    • (1992) Proc. Graphics Interface '92 , pp. 201-212
    • Naylor, B.F.1
  • 69
    • 0030247242 scopus 로고    scopus 로고
    • Radiosity for dynamic scenes in flatland with the visibility complex
    • Aug.
    • R. Orti, S. Riviére, F. Durand, and C. Puech, "Radiosity for Dynamic Scenes in Flatland with the Visibility Complex," Computer Graphics Forum, vol. 15, no. 3, pp. 237-248, Aug. 1996.
    • (1996) Computer Graphics Forum , vol.15 , Issue.3 , pp. 237-248
    • Orti, R.1    Riviére, S.2    Durand, F.3    Puech, C.4
  • 71
    • 0027841631 scopus 로고
    • Conservative visibility preprocessing for efficient walkthroughs of 3D scenes
    • May
    • H. Plantinga, "Conservative Visibility Preprocessing for Efficient Walkthroughs of 3D Scenes," Proc. Graphics Interface '93, pp. 166-173, May 1993.
    • (1993) Proc. Graphics Interface '93 , pp. 166-173
    • Plantinga, H.1
  • 72
    • 84888978046 scopus 로고
    • IRIS performer: A high performance multiprocessing toolkit for real-time 3D graphics
    • A. Glassner, ed.; July
    • J. Rohlf and J. Helman, "IRIS Performer: A High Performance Multiprocessing Toolkit for Real-Time 3D Graphics," Proc. SIGGRAPH '94, Computer Graphics Proc., Ann. Conf. Series, A. Glassner, ed., pp. 381-395, July 1994.
    • (1994) Proc. SIGGRAPH '94, Computer Graphics Proc., Ann. Conf. Series , pp. 381-395
    • Rohlf, J.1    Helman, J.2
  • 73
    • 0346207415 scopus 로고    scopus 로고
    • The visibility octree: A data structure for 3D navigation
    • C. Saona-Vazquez, I. Navazo, and P. Brunet, "The Visibility Octree: A Data Structure for 3D Navigation," Computer & Graphics, vol. 23, no. 5, pp. 635-644, 1999.
    • (1999) Computer & Graphics , vol.23 , Issue.5 , pp. 635-644
    • Saona-Vazquez, C.1    Navazo, I.2    Brunet, P.3
  • 75
    • 0032073350 scopus 로고    scopus 로고
    • An overview of the visualize fx graphics accelerator hardware
    • May
    • N. Scott, D. Olsen, and E. Gannet, "An Overview of the Visualize fx Graphics Accelerator Hardware," The Hewlett-Packard J., May 1998.
    • (1998) The Hewlett-Packard J.
    • Scott, N.1    Olsen, D.2    Gannet, E.3
  • 76
    • 0006665740 scopus 로고    scopus 로고
    • Visualize workstation graphics for windows NT
    • HP product literature
    • K. Severson, "Visualize Workstation Graphics for Windows NT," HP product literature, 1999.
    • (1999)
    • Severson, K.1
  • 77
    • 0013294436 scopus 로고    scopus 로고
    • SGI visual workstation openGL programming guide for windows NT
    • Silicon Graphics, Inc.; Technical Report Document Number 007-3876-001
    • Silicon Graphics, Inc., "SGI Visual Workstation OpenGL Programming Guide for Windows NT," Technical Report Document Number 007-3876-001, 1999.
    • (1999)
  • 78
    • 0029378505 scopus 로고
    • A unified hierarchical algorithm for global illumination with scattering volumes and object clusters
    • Sept.
    • F.X. Sillion, "A Unified Hierarchical Algorithm for Global Illumination with Scattering Volumes and Object Clusters," IEEE Trans. Visualization and Computer Graphics, vol. 1, no. 3, pp. 240-254, Sept. 1995.
    • (1995) IEEE Trans. Visualization and Computer Graphics , vol.1 , Issue.3 , pp. 240-254
    • Sillion, F.X.1
  • 79
    • 0029205269 scopus 로고
    • Feature-based control of visibility error: A multi-resolution clustering algorithm for global illumination
    • Aug.
    • F.X. Sillion and G. Drettakis, "Feature-Based Control of Visibility Error: A Multi-Resolution Clustering Algorithm for Global Illumination," Proc. SIGGRAPH '95, pp. 145-152, Aug. 1995.
    • (1995) Proc. SIGGRAPH '95 , pp. 145-152
    • Sillion, F.X.1    Drettakis, G.2
  • 83
    • 84976764763 scopus 로고
    • A characterization of ten hidden surface algorithms
    • Mar.
    • I.E. Sutherland, R.F. Sproull, and R.A. Schumaker, "A Characterization of Ten Hidden Surface Algorithms," ACM Computer Surveys, vol. 6, no. 1, pp. 1-55, Mar. 1974.
    • (1974) ACM Computer Surveys , vol.6 , Issue.1 , pp. 1-55
    • Sutherland, I.E.1    Sproull, R.F.2    Schumaker, R.A.3
  • 84
    • 0003721828 scopus 로고
    • Visibility computations in densely occluded environments
    • PhD thesis, Univ. of California, Berkeley
    • S. Teller, "Visibility Computations in Densely Occluded Environments," PhD thesis, Univ. of California, Berkeley, 1992.
    • (1992)
    • Teller, S.1
  • 85
    • 0027886632 scopus 로고
    • Global visibility algorithms for illumination computations
    • Aug.
    • S. Teller and P. Hanrahan, "Global Visibility Algorithms for Illumination Computations," Proc. SIGGRAPH '93, pp. 239-246, Aug. 1993.
    • (1993) Proc. SIGGRAPH '93 , pp. 239-246
    • Teller, S.1    Hanrahan, P.2
  • 86
    • 0026886061 scopus 로고
    • Computing the antipenumbra of an area light source
    • July
    • S.J. Teller, "Computing the Antipenumbra of an Area Light Source," Computer Graphics (Proc. SIGGRAPH '92), vol. 26, no. 2, pp. 139-148, July 1992.
    • (1992) Computer Graphics (Proc. SIGGRAPH '92) , vol.26 , Issue.2 , pp. 139-148
    • Teller, S.J.1
  • 87
    • 84904535957 scopus 로고
    • Visibility preprocessing for interactive walkthroughs
    • July
    • S.J. Teller and C.H. Séquin, "Visibility Preprocessing for Interactive Walkthroughs," Computer Graphics (Proc. SIGGRAPH '91), vol. 25, no. 4, pp. 61-69, July 1991.
    • (1991) Computer Graphics (Proc. SIGGRAPH '91) , vol.25 , Issue.4 , pp. 61-69
    • Teller, S.J.1    Séquin, C.H.2
  • 89
    • 0002037716 scopus 로고    scopus 로고
    • State-of-the-art in interactive ray tracing
    • I. Wald and P. Slusallek, "State-of-the-Art in Interactive Ray Tracing," 2001.
    • (2001)
    • Wald, I.1    Slusallek, P.2
  • 91
  • 92
    • 0032685551 scopus 로고    scopus 로고
    • Occluder shadows for fast walkthroughs of urban environments
    • Sept.
    • P. Wonka and D. Schmalstieg, "Occluder Shadows for Fast Walkthroughs of Urban Environments," Computer Graphics Forum, vol. 18, no. 3, pp. 51-60, Sept. 1999.
    • (1999) Computer Graphics Forum , vol.18 , Issue.3 , pp. 51-60
    • Wonka, P.1    Schmalstieg, D.2
  • 94
    • 0002811061 scopus 로고    scopus 로고
    • Visibility preprocessing with occluder fusion for urban walkthroughs
    • Technical Report TR-186-2-00-06, Inst. of Computer Graphics, Vienna Univ. of Technology, Mar.
    • P. Wonka, M. Wimmer, and D. Schmalstieg, "Visibility Preprocessing with Occluder Fusion for Urban Walkthroughs," Technical Report TR-186-2-00-06, Inst. of Computer Graphics, Vienna Univ. of Technology, Mar. 2000.
    • (2000)
    • Wonka, P.1    Wimmer, M.2    Schmalstieg, D.3
  • 97
    • 0003678397 scopus 로고    scopus 로고
    • Effective occlusion culling for the interactive display of arbitrary models
    • PhD thesis, Dept. of Computer Science, Univ. of North Carolina-Chapel Hill
    • H. Zhang, "Effective Occlusion Culling for the Interactive Display of Arbitrary Models," PhD thesis, Dept. of Computer Science, Univ. of North Carolina-Chapel Hill, 1998.
    • (1998)
    • Zhang, H.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.