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Volumn , Issue , 2014, Pages 877-887

STFU NOOB! Predicting crowdsourced decisions on toxic behavior in online games

Author keywords

Crowdsourcing; League of legends; Machine learning; Online video games; Toxic behavior

Indexed keywords

COST BENEFIT ANALYSIS; CROWDSOURCING; FORECASTING; HUMAN COMPUTER INTERACTION; LEARNING SYSTEMS;

EID: 84909592433     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2566486.2567987     Document Type: Conference Paper
Times cited : (120)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.