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Volumn , Issue , 2009, Pages 341-344

Players who play to make others cry: The influence of anonymity and immersion

Author keywords

Anonymity; Deindividuation; Games; Grief play; Immersion

Indexed keywords

SELF-DRIVEN; UNIVERSITY STUDENTS;

EID: 77749286412     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1690388.1690454     Document Type: Conference Paper
Times cited : (36)

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    • White-Eyed" and "Griefer" Player Culture: Deviance Construction in MMORPGs
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    • Lin, H., Sun, C. 2007. "White-Eyed" and "Griefer" Player Culture: Deviance Construction in MMORPGs. In S. De Castell and J. Jenson, World in Play: International Perspectives on Digital Games Research, Peter Lang: 103-114.
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    • Conference
    • Lin, H., Sun, C. T. 2005. The "white-eyed" player culture: Grief play and construction of deviance in MMORPGs. In the Changing Views: Worlds in Play, Proceedings of DiGRA 2005 Conference.
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.