메뉴 건너뛰기




Volumn , Issue , 2014, Pages 119-126

Gaze-contingent depth of field in realistic scenes: The user experience

Author keywords

Depth of field; Gaze contingent display; Visual simulations

Indexed keywords

DEPTH PERCEPTION; EYE MOVEMENTS; IMAGE QUALITY; SENSORY PERCEPTION; THREE DIMENSIONAL; VIRTUAL REALITY;

EID: 84899682670     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2578153.2578170     Document Type: Conference Paper
Times cited : (31)

References (35)
  • 4
    • 0034860942 scopus 로고    scopus 로고
    • Operator performance evaluation of controlled depth of field in a stereographically displayed virtual environment
    • BROOKER, J.P. AND SHARKEY, P.M. 2001. Operator performance evaluation of controlled depth of field in a stereographically displayed virtual environment. Stereoscopic Displays and Virtual Reality Systems VIII 4297, 1, 408-417.
    • (2001) Stereoscopic Displays and Virtual Reality Systems VIII 4297 , vol.1 , pp. 408-417
    • Brooker, J.P.1    Sharkey, P.M.2
  • 10
    • 50249164377 scopus 로고    scopus 로고
    • Using an eye-tracking system to improve camera motions and depth-of-field blur effects in virtual environments
    • HILLAIRE, S., LECUYER, A., COZOT, R., AND CASIEZ, G. 2008a. Using an Eye-Tracking System to Improve Camera Motions and Depth-of-Field Blur Effects in Virtual Environments. Virtual Reality Conference, VR'08. IEEE, 47-50.
    • (2008) Virtual Reality Conference, VR'08. IEEE , pp. 47-50
    • Hillaire, S.1    Lecuyer, A.2    Cozot, R.3    Casiez, G.4
  • 11
  • 12
    • 41349091243 scopus 로고    scopus 로고
    • Vergence-accommodation conflicts hinder visual performance and cause visual fatigue
    • HOFFMAN, D.M., GIRSHICK, A.R., BANKS, M.S., AND AKELEY, K. 2008. Vergence-accommodation conflicts hinder visual performance and cause visual fatigue. Journal of Vision 8, 3, 1-30.
    • (2008) Journal of Vision , vol.8 , Issue.3 , pp. 1-30
    • Hoffman, D.M.1    Girshick, A.R.2    Banks, M.S.3    Akeley, K.4
  • 13
    • 4344593959 scopus 로고    scopus 로고
    • Visual comfort of binocular and 3D displays
    • KOOI, F. AND TOET, A. 2004. Visual comfort of binocular and 3D displays. Displays 25, 2-3, 99-108.
    • (2004) Displays , vol.25 , Issue.2-3 , pp. 99-108
    • Kooi, F.1    Toet, A.2
  • 15
    • 84863712411 scopus 로고    scopus 로고
    • Real-time adaptive blur for reducing eye strain in stereoscopic displays
    • LEROY, L., FUCHS, P., AND MOREAU, G. 2012. Real-time adaptive blur for reducing eye strain in stereoscopic displays. ACM Transactions on Applied Perception 9, 2, 1-18.
    • (2012) ACM Transactions on Applied Perception , vol.9 , Issue.2 , pp. 1-18
    • Leroy, L.1    Fuchs, P.2    Moreau, G.3
  • 22
    • 13444303991 scopus 로고    scopus 로고
    • Detection of the depth order of defocused images
    • NGUYEN, V.A., HOWARD, I.P., AND ALLISON, R.S. 2005. Detection of the depth order of defocused images. Vision Research 45, 8, 1003-1011.
    • (2005) Vision Research , vol.45 , Issue.8 , pp. 1003-1011
    • Nguyen, V.A.1    Howard, I.P.2    Allison, R.S.3
  • 23
    • 84878348573 scopus 로고    scopus 로고
    • Visual discomfort and blur
    • O'HARE, L. AND HIBBARD, P. 2013. Visual discomfort and blur. Journal of Vision 13, 5, 1-12.
    • (2013) Journal of Vision , vol.13 , Issue.5 , pp. 1-12
    • O'hare, L.1    Hibbard, P.2
  • 25
    • 84899669433 scopus 로고    scopus 로고
    • SR RESEARCH
    • SR RESEARCH. http: //www.sr-research.com/solutions-gaz-con.html.
  • 26
    • 84899680424 scopus 로고    scopus 로고
    • STEREO OPTICAL CO., INC
    • STEREO OPTICAL CO., INC. http: //www.stereooptical.com/products/ stereotests.
  • 28
    • 37249009268 scopus 로고    scopus 로고
    • Visual fatigue caused by viewing stereoscopic motion images: Background, theories, and observations
    • UKAI, K. AND HOWARTH, P. A. 2008. Visual fatigue caused by viewing stereoscopic motion images: Background, theories, and observations. Displays 29, 2, 106-116.
    • (2008) Displays , vol.29 , Issue.2 , pp. 106-116
    • Ukai, K.1    Howarth, P.A.2
  • 29
    • 84899672862 scopus 로고    scopus 로고
    • UNITY-GAME ENGINE
    • UNITY-GAME ENGINE. http: //unity3d.com/.
  • 31
    • 84899679831 scopus 로고    scopus 로고
    • Real-time simulation of visual defects with gaze-contingent display
    • VINNIKOV, M., ALLISON, R.S., AND SWIERAD, D. 2008. Real-time simulation of visual defects with gaze-contingent display. ACM, 127.
    • (2008) ACM, 127
    • Vinnikov, M.1    Allison, R.S.2    Swierad, D.3
  • 33
    • 0029123819 scopus 로고
    • Natural problems for stereoscopic depth perception in virtual environments
    • WANN, J.P., RUSHTON, S., AND MON-WILLIAMS, M. 1995. Natural problems for stereoscopic depth perception in virtual environments. Vision Research 35, 19, 2731-2736.
    • (1995) Vision Research , vol.35 , Issue.19 , pp. 2731-2736
    • Wann, J.P.1    Rushton, S.2    Mon-Williams, M.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.