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Volumn 40, Issue 1, 1998, Pages 42-49

Binocular virtual reality displays: When problems do and don't occur

Author keywords

[No Author keywords available]

Indexed keywords

BINOCULAR VISION; COMPUTER VISION; DEPTH PERCEPTION; EYE MOVEMENTS; HUMAN ENGINEERING; THREE DIMENSIONAL COMPUTER GRAPHICS;

EID: 0032031986     PISSN: 00187208     EISSN: None     Source Type: Journal    
DOI: 10.1518/001872098779480622     Document Type: Article
Times cited : (58)

References (11)
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    • Visual effects of immersion in virtual environments: Interim results from the UK Health and Safety Executive study
    • Santa Ana, CA: Society for Information Display
    • Howarth, P. A., & Costello, P. J. (1996). Visual effects of immersion in virtual environments: Interim results from the UK Health and Safety Executive study. In Society for Information Display International Symposium Digest of Technical Papers (Vol. 27, pp. 885-888). Santa Ana, CA: Society for Information Display.
    • (1996) Society for Information Display International Symposium Digest of Technical Papers , vol.27 , pp. 885-888
    • Howarth, P.A.1    Costello, P.J.2
  • 3
    • 0027375042 scopus 로고
    • Glasgow acuity cards: A new test for the measurement of letter acuity in children
    • McGraw, P. V., & Winn, B. (1993). Glasgow acuity cards: A new test for the measurement of letter acuity in children. Ophthalmic and Physiological Optics, 13, 400-403.
    • (1993) Ophthalmic and Physiological Optics , vol.13 , pp. 400-403
    • McGraw, P.V.1    Winn, B.2
  • 4
    • 0027485494 scopus 로고
    • Binocular vision in a virtual world: Visual deficits following the wearing of a head-mounted display
    • Mon-Williams, M., Wann, J., & Rushton, S. (1993). Binocular vision in a virtual world: Visual deficits following the wearing of a head-mounted display. Ophthalmic and Physiological Optics, 13, 387-391.
    • (1993) Ophthalmic and Physiological Optics , vol.13 , pp. 387-391
    • Mon-Williams, M.1    Wann, J.2    Rushton, S.3
  • 5
    • 0027078225 scopus 로고
    • Factors that affect depth perception in stereoscopic displays
    • Patterson, R., Moe, L., & Hewitt, T. (1992). Factors that affect depth perception in stereoscopic displays. Human Factors, 34, 655-667.
    • (1992) Human Factors , vol.34 , pp. 655-667
    • Patterson, R.1    Moe, L.2    Hewitt, T.3
  • 6
    • 0025988701 scopus 로고
    • Distance and near readings of associated heterophoria taken on 500 patients
    • Pickwell, L. D., Kaye, N. A., & Jenkins, T. C. A. (1991). Distance and near readings of associated heterophoria taken on 500 patients. Ophthalmic and Physiological Optics, 11, 291-296.
    • (1991) Ophthalmic and Physiological Optics , vol.11 , pp. 291-296
    • Pickwell, L.D.1    Kaye, N.A.2    Jenkins, T.C.A.3
  • 7
    • 0028528665 scopus 로고
    • Binocular vision in a bi-ocular world: New generation head-mounted displays avoid causing visual deficit
    • Rushton, S., Mon-Williams, M., & Wann, J. (1994). Binocular vision in a bi-ocular world: New generation head-mounted displays avoid causing visual deficit. Displays, 15, 255-260.
    • (1994) Displays , vol.15 , pp. 255-260
    • Rushton, S.1    Mon-Williams, M.2    Wann, J.3
  • 8
    • 0019166260 scopus 로고
    • Fixation disparity: A steady state error of disparity-induced vergence
    • Schor, C. (1980). Fixation disparity: A steady state error of disparity-induced vergence. American Journal of Optometry and Physiological Optics, 57, 618-631.
    • (1980) American Journal of Optometry and Physiological Optics , vol.57 , pp. 618-631
    • Schor, C.1
  • 9
    • 0030164127 scopus 로고    scopus 로고
    • What does virtual reality need?: Human factors issues in the design of 3D computer environments
    • Wann, J. P., & Mon-Williams, M. (1996). What does virtual reality need?: Human factors issues in the design of 3D computer environments. International Journal of Human Computer Studies, 44, 829-847.
    • (1996) International Journal of Human Computer Studies , vol.44 , pp. 829-847
    • Wann, J.P.1    Mon-Williams, M.2
  • 10
    • 0029123819 scopus 로고
    • Natural problems for stereoscopic depth perception in virtual environments
    • Wann, J. P., Rushton, S. K., & Mon-Williams, M. (1995). Natural problems for stereoscopic depth perception in virtual environments. Vision Research, 19, 2731-2736.
    • (1995) Vision Research , vol.19 , pp. 2731-2736
    • Wann, J.P.1    Rushton, S.K.2    Mon-Williams, M.3
  • 11
    • 0025118872 scopus 로고
    • Limits of fusion and depth judgment in stereoscopic color displays
    • Yeh, Y. Y., & Silverstein, L. D. (1990). Limits of fusion and depth judgment in stereoscopic color displays. Human Factors, 32, 45-60.
    • (1990) Human Factors , vol.32 , pp. 45-60
    • Yeh, Y.Y.1    Silverstein, L.D.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.