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Volumn 5, Issue 3, 2013, Pages 215-234

Current problems and future possibilities of procedural audio in computer games

Author keywords

Audio middleware; Design approach; Game audio; Integration; Interviews; Procedural audio

Indexed keywords


EID: 84896266522     PISSN: 1757191X     EISSN: 17571928     Source Type: Journal    
DOI: 10.1386/jgvw.5.3.215_1     Document Type: Article
Times cited : (8)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.