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Volumn , Issue , 2010, Pages 69-77

Serious games for use in a higher education environment

Author keywords

Education and learning; Online games; Serious games

Indexed keywords

COMPUTER GAMES; INTERACTIVE COMPUTER SYSTEMS; MULTIMEDIA SYSTEMS; STUDENTS;

EID: 84890381315     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (6)

References (26)
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    • Serious Games: Online Games for Learning
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  • 4
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  • 6
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    • Wortley, D. Serious Games and e-Learning. Digital learning, (2007). Available at: [http://www.digitallearning.in/articles/articledetails.asp? articleid=1186&typ=Trends], Accessed at: 30/10/2009.
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    • Wortley, D.1
  • 8
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  • 9
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    • White Paper, Accessed at: 30/10/2009
    • Fadel, C. Multimodal Learning Through Media: What the Research Says. White Paper, Cisco (2008). Available at: [http://www.cisco.com/web/strategy/ docs/education/Multimodal-Learning-Through-Media.pdf], Accessed at: 30/10/2009.
    • (2008) Multimodal Learning through Media: What the Research Says
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    • (2006) Literature Review in Games and Learning
    • Kirriemuir, J.1    McFarlane, C.A.2
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    • Isn't it just like our situation? Engagement and learning in an online storybased environment
    • Paulus, T.M., Horvitz, B., Shi, M. Isn't it just like our situation? Engagement and learning in an online storybased environment. ETR&D, 54(4): 355-385, (2006).
    • (2006) ETR&D , vol.54 , Issue.4 , pp. 355-385
    • Paulus, T.M.1    Horvitz, B.2    Shi, M.3
  • 21
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.