메뉴 건너뛰기




Volumn , Issue , 2008, Pages 345-351

In Polite Company: Rules of Play in Five Facebook Games

Author keywords

Computer games, social networks, Facebook applications, Design, Human Factors, Theory

Indexed keywords

COMPUTER GAMES, SOCIAL NETWORKS, FACEBOOK APPLICATIONS, DESIGN, HUMAN FACTORS, THEORY; FACEBOOK; ON-LINE GAMES; SOCIAL NETWORKS;

EID: 67649394297     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1501750.1501832     Document Type: Conference Paper
Times cited : (19)

References (21)
  • 1
    • 4744364366 scopus 로고    scopus 로고
    • Immersion, Engagement, and Presence: a Method for Analyzing 3-D Video Games.
    • McMahan, A. 2003. Immersion, Engagement, and Presence: a Method for Analyzing 3-D Video Games. The Video Game Theory Reader. Routledge.
    • (2003) The Video Game Theory Reader.
    • McMahan, A.1
  • 3
    • 84869294140 scopus 로고    scopus 로고
    • Patient Zero http://www.facebook.com/apps/application.php?id=1133750 8105&ref=s.
    • Patient Zero
  • 4
    • 84869318282 scopus 로고    scopus 로고
    • Patient Zero
    • Facebook Users Beware! "Patient Zero" Game to Spread Pandemic among Facebook Users. 24-27 Press Release http://www.24-7pressrelease.com/press- release/facebookusers- beware-patient-zero-game-to-spread-pandemic- amongfacebook- users-54258.php.
    • Game to Spread Pandemic among Facebook Users , pp. 24-27
  • 7
    • 67649400986 scopus 로고    scopus 로고
    • Blurring the Boundaries Between Worlds: Conceptual Blending in Virtual Worlds.
    • Thomas, D. 2007.Blurring the Boundaries Between Worlds: Conceptual Blending in Virtual Worlds. Society for Social Studies of Science (Montréal, October 10-13, 2007).
    • (2007) Society for Social Studies of Science , pp. 10-13
    • Thomas, D.1
  • 10
    • 37249053884 scopus 로고    scopus 로고
    • Social Network Sites: Definition, History, and Scholarship
    • boyd, d. and Ellison, N.B. 2008. Social Network Sites: Definition, History, and Scholarship. Journal of Computer- Mediated Communication, 13, 1 http://jcmc.indiana.edu/vol13/issue1/boyd.ellison.html.
    • (2008) Journal of Computer- Mediated Communication , vol.13 , pp. 1
    • Boyd, D.1    Ellison, N.B.2
  • 12
    • 40249093735 scopus 로고    scopus 로고
    • Viewing American class divisions through Facebook and MySpace
    • boyd, d. 2007. Viewing American class divisions through Facebook and MySpace . Apophenia Blog Essay. http://www.danah.org/papers/essays/ ClassDivisions.html
    • (2007) Apophenia Blog Essay.
    • Boyd, D.1
  • 17
    • 67649394836 scopus 로고    scopus 로고
    • Bogost, I. 2007. Persuasive Games: The Expressive Power of Videogames. MIT Press.
    • (2007)
    • Bogost, I.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.