-
1
-
-
67650266440
-
Exploring the potential of computer and video games for health and physical education: A literature review
-
Papastergiou, M., Exploring the potential of computer and video games for health and physical education: A literature review. Computers & Education 2008. 53: p. 603-622.
-
(2008)
Computers & Education
, vol.53
, pp. 603-622
-
-
Papastergiou, M.1
-
2
-
-
77954351616
-
Active video games to promote physical activity in children and youth: A systematic review
-
Biddiss, E. and J. Irwin, Active video games to promote physical activity in children and youth: a systematic review. Arch Pediatr Adolesc Med. 164(7): p. 664-72.
-
Arch Pediatr Adolesc Med.
, vol.164
, Issue.7
, pp. 664-672
-
-
Biddiss, E.1
Irwin, J.2
-
3
-
-
79251629065
-
Development of an interactive game-based rehabilitation tool for dynamic balance training
-
Lange, B., et al., Development of an interactive game-based rehabilitation tool for dynamic balance training. Top Stroke Rehabil. 17(5): p. 345-52.
-
Top Stroke Rehabil
, vol.17
, Issue.5
, pp. 345-352
-
-
Lange, B.1
-
5
-
-
84866609466
-
Patient-empowerment interactive technologies
-
16
-
C. S. Bruggers, R. A. Altizer, R. R. Kessler, C. B. Caldwell, K. C oppersmith, L. Warner, B. Davies, W. Paterson, J. Wilcken, T. A. D'Ambrosio, M. L. German, G. R. Hanson, L. A. Gershan, J. R. Korenberg, G. Bulaj, Patient-empowerment interactive technologies. Sci. Transl. Med. 4, 152ps16 (2012)
-
(2012)
Sci. Transl. Med.
, vol.4
-
-
Bruggers, C.S.1
Altizer, R.A.2
Kessler, R.R.3
Caldwell, C.B.4
Coppersmith, K.5
Warner, L.6
Davies, B.7
Paterson, W.8
Wilcken, J.9
D'Ambrosio, T.A.10
German, M.L.11
Hanson, G.R.12
Gershan, L.A.13
Korenberg, J.R.14
Bulaj, G.15
-
6
-
-
33645987272
-
Posttraumatic stress and related impairment in survivors of childhood cancer in early adulthood compared to healthy peers
-
Schwartz, L. and D. Drotar, Posttraumatic stress and related impairment in survivors of childhood cancer in early adulthood compared to healthy peers. J Pediatr Psychol, 2006. 31(4): p. 356-66.
-
(2006)
J Pediatr Psychol
, vol.31
, Issue.4
, pp. 356-366
-
-
Schwartz, L.1
Drotar, D.2
-
7
-
-
0036299859
-
Psychological outcomes in long-term survivors of childhood leukemia, hodgkin's disease, and non-hodgkin's lymphoma: A report from the childhood cancer survivor study
-
Zebrack, B.J., et al., Psychological outcomes in long-term survivors of childhood leukemia, Hodgkin's disease, and non-Hodgkin's lymphoma: a report from the Childhood Cancer Survivor Study. Pediatrics, 2002. 110(1 Pt 1): p. 42-52.
-
(2002)
Pediatrics
, vol.110
, Issue.1 PART 1
, pp. 42-52
-
-
Zebrack, B.J.1
-
8
-
-
84867120687
-
Studies in empowerment: Introduction to the issue
-
Rappaport, J. Studies in empowerment: Introduction to the issue. "Prevention in Human Services," 1984. 3, 1-7.
-
(1984)
Prevention in Human Services
, vol.3
, pp. 1-7
-
-
Rappaport, J.1
-
9
-
-
0029381268
-
Empowerment theory, research and application
-
Perkins, D. and Zimmerman, M. Empowerment theory, research and application. American Journal of Community Psychology. 1995, 23 (5), p. 569-579
-
(1995)
American Journal of Community Psychology
, vol.23
, Issue.5
, pp. 569-579
-
-
Perkins, D.1
Zimmerman, M.2
-
10
-
-
67650266440
-
Exploring the potential of computer and video games for health and physical education: A literature review
-
Papastergiou, M., Exploring the potential of computer and video games for health and physical education: A literature review. Computers & Education 2008. 53: p. 603-622.
-
(2008)
Computers & Education
, vol.53
, pp. 603-622
-
-
Papastergiou, M.1
-
11
-
-
80052579395
-
Educational video game for juvenile diabetes: Results of a controlled trial
-
Brown, S.J., et al., Educational video game for juvenile diabetes: results of a controlled trial. Med Inform (Lond), 1997. 22(1): p. 77-89.
-
(1997)
Med Inform (Lond)
, vol.22
, Issue.1
, pp. 77-89
-
-
Brown, S.J.1
-
12
-
-
34547838106
-
Improvement in cancer-related knowledge following use of a psychoeducational video game for adolescents and young adults with cancer
-
Beale, I.L., et al., Improvement in cancer-related knowledge following use of a psychoeducational video game for adolescents and young adults with cancer. J Adolesc Health, 2007. 41(3): p. 263-70.
-
(2007)
J Adolesc Health
, vol.41
, Issue.3
, pp. 263-270
-
-
Beale, I.L.1
-
13
-
-
81555220115
-
Brains on video games
-
Bavelier, D., et al., Brains on video games. Nat. Rev. Neurosci., 2011. 12(12): p. 763-768.
-
(2011)
Nat. Rev. Neurosci.
, vol.12
, Issue.12
, pp. 763-768
-
-
Bavelier, D.1
-
14
-
-
84858290152
-
Differential regional gray matter volumes in patients with on-line game addiction and professional gamers
-
Han, D.H., I.K. Lyoo, and P.F. Renshaw, Differential regional gray matter volumes in patients with on-line game addiction and professional gamers. J Psychiatr Res. 46(4): p. 507-15.
-
J Psychiatr Res.
, vol.46
, Issue.4
, pp. 507-515
-
-
Han, D.H.1
Lyoo, I.K.2
Renshaw, P.F.3
-
15
-
-
49849084908
-
A video game improves behavioral outcomes in adolescents and young adults with cancer: A randomized trial
-
Kato, P. M., and Cole., S. W., Bradlyn, A. S., Pollock, B. H., A video game improves behavioral outcomes in adolescents and young adults with cancer: A randomized trial. Pediatrics 122, e305-e317 (2008).
-
(2008)
Pediatrics
, vol.122
-
-
Kato, P.M.1
Cole, S.W.2
Bradlyn, A.S.3
Pollock, B.H.4
-
16
-
-
84970382906
-
Grounded theory and organizational research
-
Patricia Yancey Martin & Barry A. Turner, "Grounded Theory and Organizational Research," The Journal of Applied Behavioral Science, Vol. 22, no. 2 (1986), 141.
-
(1986)
The Journal of Applied Behavioral Science
, vol.22
, Issue.2
, pp. 141
-
-
Martin, P.Y.1
Turner, B.A.2
-
17
-
-
2442560611
-
A critique of using grounded theory as a research method
-
G. Allan, "A critique of using grounded theory as a research method," Electronic Journal of Business Research Methods, Vol. 2, no. 1 (2003) pp. 1-10.
-
(2003)
Electronic Journal of Business Research Methods
, vol.2
, Issue.1
, pp. 1-10
-
-
Allan, G.1
-
18
-
-
79953019501
-
The constant comparative method of qualitative analysis
-
436
-
Glaser, B. (1965). The Constant Comparative Method of Qualitative Analysis. Social Problems, 12(4), 445, 436.
-
(1965)
Social Problems
, vol.12
, Issue.4
, pp. 445
-
-
Glaser, B.1
-
19
-
-
84886436430
-
Develop 2009: SCEE's hirani reveals PS eye facial recognition, motion controller details
-
16 July Think Services. Retrieved 17 July 2009
-
Kumar, Mathew (16 July 2009). "Develop 2009: SCEE's Hirani Reveals PS Eye Facial Recognition, Motion Controller Details,". Gamasutra. Think Services. Retrieved 17 July 2009. "The sphere is what the camera is tracking, in full RGB - it tracks X and Y, and Z is deduced from the area of the sphere,"
-
(2009)
Gamasutra
-
-
Kumar, M.1
-
20
-
-
49849084908
-
A video game improves behavioral outcomes in adolescents and young adults with cancer: A randomized trial
-
Kato, P. M., and Cole., S. W., Bradlyn, A. S., Pollock, B. H., A video game improves behavioral outcomes in adolescents and young adults with cancer: A randomized trial. Pediatrics 122, e305-e317 (2008).
-
(2008)
Pediatrics
, vol.122
-
-
Kato, P.M.1
Cole, S.W.2
Bradlyn, A.S.3
Pollock, B.H.4
-
21
-
-
84858606751
-
Interactivity and reward-related neural activation during a serious videogame
-
Cole, S.W., D.J. Yoo, and B. Knutson, Interactivity and Reward-Related Neural Activation during a Serious Videogame. PLoS One. 7(3): p. e33909.
-
PLoS One
, vol.7
, Issue.3
-
-
Cole, S.W.1
Yoo, D.J.2
Knutson, B.3
-
22
-
-
81555220115
-
Brains on video games
-
Bavelier, D., et al., Brains on video games. Nat. Rev. Neurosci., 2011. 12(12): p. 763-768.
-
(2011)
Nat. Rev. Neurosci.
, vol.12
, Issue.12
, pp. 763-768
-
-
Bavelier, D.1
-
23
-
-
84858290152
-
Differential regional gray matter volumes in patients with on-line game addiction and professional gamers
-
Han, D.H., I.K. Lyoo, and P.F. Renshaw, Differential regional gray matter volumes in patients with on-line game addiction and professional gamers. J Psychiatr Res. 46(4): p. 507-15.
-
J Psychiatr Res.
, vol.46
, Issue.4
, pp. 507-515
-
-
Han, D.H.1
Lyoo, I.K.2
Renshaw, P.F.3
|