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Volumn 8013 LNCS, Issue PART 2, 2013, Pages 470-479

Game-based interactive media in behavioral medicine: Creating serious affective-cognitive-environmental-social integration experiences

Author keywords

empowerment; games; health promotion; supportive environment

Indexed keywords

DIGITAL DEVICES; ECONOMIC AND SOCIAL EFFECTS; HUMAN COMPUTER INTERACTION; MHEALTH;

EID: 84880709314     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-642-39241-2_52     Document Type: Conference Paper
Times cited : (1)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.