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Volumn 5, Issue 4, 2013, Pages 263-268

Student attitudes toward the use of games to promote learning in the large classroom setting

Author keywords

Didactic lecture; Games; Millennials

Indexed keywords

ARTICLE; AWARDS AND PRIZES; HEALTH SURVEY; LEARNING STYLE; PRIORITY JOURNAL; RECREATION; STUDENT ATTITUDE; TEACHING;

EID: 84879140707     PISSN: 18771297     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.cptl.2013.01.008     Document Type: Article
Times cited : (12)

References (11)
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    • Educational card games for understanding gastrointestinal physiology
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  • 6
    • 22144492284 scopus 로고    scopus 로고
    • Using games as a teaching strategy
    • Glendon K., Ulrich D. Using games as a teaching strategy. J Nurs Educ 2005, 44(7):338-339.
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  • 7
    • 14844300117 scopus 로고    scopus 로고
    • The age game: an interactive tool to supplement course material in a geriatrics elective
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    • (2004) Am J Pharm Educ , vol.68 , Issue.5
    • Kennedy, D.H.1    Fanning, K.D.2    Thornton, P.L.3
  • 8
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  • 9
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    • Reinforcing the relevance of chemistry to the practice of pharmacy through the Who Wants to Be a Med Chem Millionaire? learning game
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    • Roche V.F., Alsharif N.Z., Ogunbadeniyi A.M. Reinforcing the relevance of chemistry to the practice of pharmacy through the Who Wants to Be a Med Chem Millionaire? learning game. Am J Pharm Educ 2004, 68(5). Article 116.
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.