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Volumn , Issue , 2010, Pages 97-105

AnySL: Efficient and portable shading for ray tracing

Author keywords

[No Author keywords available]

Indexed keywords

CODES (SYMBOLS); COSINE TRANSFORMS; INTERACTIVE COMPUTER GRAPHICS; PROGRAM COMPILERS; RAY TRACING; RENDERING (COMPUTER GRAPHICS);

EID: 84878741714     PISSN: 20798679     EISSN: 20798687     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (10)

References (26)
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    • (2000) Morgan Kaufmann
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  • 2
    • 0020915645 scopus 로고
    • Conversion of control dependence to data dependence
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    • ALLEN J. R., KENNEDY K., PORTERFIELD C., WARREN J.: Conversion of control dependence to data dependence. In POPL (New York, NY, USA, 1983), ACM, pp. 177-189. 6
    • (1983) POPL , vol.6 , pp. 177-189
    • Allen, J.R.1    Kennedy, K.2    Porterfield, C.3    Warren, J.4
  • 4
    • 0002599349 scopus 로고    scopus 로고
    • Bmrt: A global illumination implementation of the renderman standard
    • 4
    • GRITZ L., HAHN J. K.: BMRT: A Global Illumination Implementation of the RenderMan Standard. Journal of Graphics Tools 1 (1996), 29-47. 4
    • (1996) Journal of Graphics Tools , vol.1 , pp. 29-47
    • Gritz, L.1    Hahn, J.K.2
  • 7
    • 0025475507 scopus 로고
    • A language for shading and lighting calculations
    • August
    • HANRAHAN P., LAWSON J.: A Language for Shading and Lighting Calculations. SIGGRAPH 24, 4 (August 1990), 289-298. ISBN: 0-201-50933-4. 1, 2, 4
    • (1990) SIGGRAPH , vol.24 , Issue.4 , pp. 289-298
    • Hanrahan, P.1    Lawson, J.2
  • 8
    • 0032108564 scopus 로고    scopus 로고
    • Sampling procedural shaders using affine arithmetic
    • 158-176. 2, 6
    • HEIDRICH W., SLUSALLEK P., SEIDEL H.-P.: Sampling procedural shaders using affine arithmetic. ACM Trans. Graph. 17, 3 (1998), 158-176. 2, 6
    • (1998) ACM Trans. Graph , vol.17 , Issue.3
    • Heidrich, W.1    Slusallek, P.2    Seidel, H.-P.3
  • 11
    • 85027866111 scopus 로고    scopus 로고
    • Pixar's photorealistic renderman version 13
    • ACM
    • LANCASTER T.: Pixar's PhotoRealistic RenderMan version 13. In SIGGRAPH (New York, NY, USA, 2006), ACM. 4
    • (2006) SIGGRAPH (New York, NY, USA , vol.4
    • Lancaster, T.1
  • 16
    • 33750910885 scopus 로고    scopus 로고
    • Modified noise for evaluation on graphics hardware
    • ACM
    • OLANO M.: Modified noise for evaluation on graphics hardware. In HWWS '05 (New York, NY, USA, 2005), ACM, pp. 105-110. 7
    • (2005) HWWS ' 05 (New York, NY, USA , Issue.7 , pp. 105-110
    • Olano, M.1
  • 18
    • 85024287274 scopus 로고    scopus 로고
    • Improving noise
    • PERLIN K.: Improving Noise. In SIGGRAPH (2002), pp. 681-682. 7
    • (2002) SIGGRAPH , vol.7 , pp. 681-682
    • Perlin, K.1
  • 19
    • 84902015759 scopus 로고    scopus 로고
    • Physically based rendering: From theory to implementation, 2nd edition
    • 2
    • PHARR M., HUMPHREYS G.: Physically Based Rendering: From Theory To Implementation, 2nd Edition. Morgan Kaufmann, 2010. 2, 6
    • (2010) Morgan Kaufmann , pp. 6
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  • 22
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    • Optimizing direct threaded code by selective inlining
    • ACM
    • PIUMARTA I., RICCARDI F.: Optimizing direct threaded code by selective inlining. In PLDI (New York, NY, USA, 1998), ACM, pp. 291-300. 2, 4
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    • Piumarta, I.1    Riccardi, F.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.