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Volumn 71, Issue 7-8, 2013, Pages 775-784

Customizing by doing for responsive video game characters

Author keywords

Body expressions; Embodied design; Interactive machine learning; Video game characters

Indexed keywords

BODY EXPRESSIONS; CHARACTER DESIGNS; DESIGN PROCESS; INTERACTIVE MACHINE LEARNING; LARGE PARTS; MOTION CAPTURE SYSTEM; RESPONSIVE BEHAVIORS; VIDEO GAME;

EID: 84878364000     PISSN: 10715819     EISSN: 10959300     Source Type: Journal    
DOI: 10.1016/j.ijhcs.2013.03.005     Document Type: Article
Times cited : (21)

References (23)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.