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Volumn , Issue , 2006, Pages 52-56

A set of guidelines for the evaluation of real-time machine learning techniques for use in digital games

Author keywords

Evaluation criteria; Machine learning; Real time

Indexed keywords

ANIMATION; ARTIFICIAL INTELLIGENCE; INTERACTIVE COMPUTER GRAPHICS; LEARNING ALGORITHMS; LEARNING SYSTEMS;

EID: 84877941214     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (1)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.