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Volumn , Issue , 2009, Pages 215-231

Towards a development approach to serious games

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EID: 84877723080     PISSN: None     EISSN: None     Source Type: Book    
DOI: 10.4018/978-1-60566-360-9.ch013     Document Type: Chapter
Times cited : (31)

References (30)
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  • 6
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    • de Freitas, S., & Neumann, T. (2008). The use of 'exploratory learning' for supporting immersive learning in virtual environments. Computers and Education.
    • (2008) Computers and Education
    • de Freitas, S.1    Neumann, T.2
  • 7
    • 31144434319 scopus 로고    scopus 로고
    • How can exploratory learning with games and simulations within the curriculum be most effectively evaluated
    • de Freitas, S., & Oliver, M. (2006). How can exploratory learning with games and simulations within the curriculum be most effectively evaluated? Computers and Education, Special Issue, 46(2006) 249-264.
    • (2006) Computers and Education, Special Issue , vol.46 , Issue.2006 , pp. 249-264
    • de Freitas, S.1    Oliver, M.2
  • 10
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    • The role of children in the design of new technology
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    • (2006) Towards a Pedagogy for Game-based Learning
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    • The effectiveness of instructional games: A literature review and discussion
    • 2005-004
    • Hays, R. T. (2005). The Effectiveness of Instructional Games: A Literature Review and Discussion. NAVAIR Technical Report 2005-004
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    • Learning and e-learning: The role of theory
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    • Mayes, T., & de Freitas, S. (2007). Learning and e-Learning: The role of theory. In H. Beetham & R. Sharpe (Eds.), Rethinking pedagogy in the digital age. London. Routledge.
    • (2007) Rethinking Pedagogy in the Digital Age
    • Mayes, T.1    de Freitas, S.2
  • 25
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    • Instructional technology and attitude change
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    • (2001) Handbook of Research for Educational Communications and Technology , pp. 984-1016
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  • 26
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