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Volumn 32, Issue 1, 2013, Pages 16-26

Efficient GPU data structures and methods to solve sparse linear systems in dynamics applications

Author keywords

GPU computing; interactive simulation; linear systems; physically based modeling

Indexed keywords

COMPUTER GRAPHICS; COMPUTER GRAPHICS EQUIPMENT; DATA STRUCTURES; DEFORMATION; FINITE ELEMENT METHOD; GRAPHICS PROCESSING UNIT; LINEAR SYSTEMS; MULTIPROCESSING SYSTEMS; PROGRAM PROCESSORS; RIGID STRUCTURES;

EID: 84874941564     PISSN: 01677055     EISSN: 14678659     Source Type: Journal    
DOI: 10.1111/j.1467-8659.2012.03227.x     Document Type: Article
Times cited : (70)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.