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Volumn 6, Issue 4, 2012, Pages 802-806

Video games for diabetes self-management: Examples and design strategies

Author keywords

Diabetes; Health; Physical activity; Research; Serious game; Video game

Indexed keywords

BLOOD; BLOOD GLUCOSE MONITORING; CLINICAL EFFECTIVENESS; COMPUTER PROGRAM; CONFERENCE PAPER; DIABETES MELLITUS; DIET; EXERCISE; GLUCOSE BLOOD LEVEL; HUMAN; HUMAN COMPUTER INTERACTION; MEDICAL INFORMATION; RECREATION; SELF CARE; SYSTEMATIC REVIEW; ENDOCRINOLOGY; EQUIPMENT DESIGN; HEALTH BEHAVIOR; INSTRUMENTATION; METHODOLOGY; PRODUCTIVITY; REVIEW;

EID: 84873139829     PISSN: None     EISSN: 19322968     Source Type: Journal    
DOI: 10.1177/193229681200600410     Document Type: Conference Paper
Times cited : (51)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.