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Volumn 6, Issue 4, 2012, Pages 807-811

Designing serious video games for health behavior change: Current status and future directions

Author keywords

Behavior; Health; Serious video game; Theory

Indexed keywords

BEHAVIOR CHANGE; CONCEPTUAL FRAMEWORK; CONFERENCE PAPER; FANTASY; HEALTH BEHAVIOR; HUMAN; LEARNING; MOTIVATION; NARRATIVE; NON INSULIN DEPENDENT DIABETES MELLITUS; OBESITY; PRIVACY; RECREATION; RISK; ENDOCRINOLOGY; EQUIPMENT DESIGN; INSTRUMENTATION; METHODOLOGY; REVIEW; SELF CARE;

EID: 84872471276     PISSN: None     EISSN: 19322968     Source Type: Journal    
DOI: 10.1177/193229681200600411     Document Type: Conference Paper
Times cited : (83)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.