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Volumn , Issue , 2009, Pages 1447-1456

Social immersive media: Pursuing best practices for multi-user interactive camera/projector exhibits

Author keywords

Animation; Augmented reality; Camera based interaction; Cinema; Computer vision; Embodied interaction; Learning; Social computing

Indexed keywords

CAMERA-BASED INTERACTION; CINEMA; EMBODIED INTERACTION; LEARNING; SOCIAL COMPUTING;

EID: 84872278868     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1518701.1518920     Document Type: Conference Paper
Times cited : (100)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.