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Volumn 3814 LNAI, Issue , 2005, Pages 23-33
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Squidball: An experiment in large-scale motion capture and game design
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Author keywords
[No Author keywords available]
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Indexed keywords
AUDIO SYSTEMS;
IMAGE CODING;
LARGE SCALE SYSTEMS;
PRODUCT DESIGN;
REAL TIME SYSTEMS;
THREE DIMENSIONAL COMPUTER GRAPHICS;
GAME DESIGN;
LARGE-SCALE MOTION CAPTURE;
MOTION CAPTURE SPACE;
REAL-TIME GRAPHICS;
INTERACTIVE COMPUTER SYSTEMS;
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EID: 33744919851
PISSN: 03029743
EISSN: 16113349
Source Type: Book Series
DOI: 10.1007/11590323_3 Document Type: Conference Paper |
Times cited : (7)
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References (7)
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